Winning at Candy Crush
11–20 of 148 posts
Re: Winning at Candy Crush
#12it is crazy that a game that makes multi million dollars every day has no server side validation at all and just trust the client. crazy
Which brings us to another question - besides hackers, who is interested in cheating these kinds of games? Probably people who want to impress their group of friends who also play the game. I smell a market opportunity here.
Re: Winning at Candy Crush
#13Re: Winning at Candy Crush
#14it is crazy that a game that makes multi million dollars every day has no server side validation at all and just trust the client. crazy
Why spend unnecessary resources? People trying to cheat will find ways that are very hard to prevent. Which brings us to another question - besides hackers, who is interested in cheating these kinds of games? Probably people who want to impress their group of friends who also play the game. I smell a market opportunity here.
Re: Winning at Candy Crush
#15it is crazy that a game that makes multi million dollars every day has no server side validation at all and just trust the client. crazy
Why spend unnecessary resources? People trying to cheat will find ways that are very hard to prevent. Which brings us to another question - besides hackers, who is interested in cheating these kinds of games? Probably people who want to impress their group of friends who also play the game. I smell a market opportunity here.
Re: Winning at Candy Crush
#16Re: Winning at Candy Crush
#17Earlier quoted context omitted.
I take it that the secret key is visible in the requests within Charles?
Yes in a way, but actually no, it is hashed with some other values.
Re: Winning at Candy Crush
#18Step 2: Starbucks Marketing advertises 'Unlimited Candy Crush lives at Starbucks!'
Step 3: Profit! Well, assuming all of the squatters actually buy stuff.
Re: Winning at Candy Crush
#19http://blog.thinkgaming.com/is-candy-crush-cheating-will-it-...
Based on the "seed" going back and forth at the start/end of games, I'd have to assume that they are doing something with it. Anyway to see if that's happening?
Re: Winning at Candy Crush
#20What's the best solution for this, managing game state server-side? Did they do it this way to offload storage and processing for scalability reasons?
I guess they did it this way because they don't care about people cheating, since pretty much only one person (me) will bother to do it, and it will have no benefit other than their friends being puzzled.