In my opinion (of limited authority), a lot of 'spin' can be spun, mostly for free, that can generate a great buzz pre-launch.
It's something I'm going to invest a lot of time and effort in next time I do a launch.
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In my opinion (of limited authority), a lot of 'spin' can be spun, mostly for free, that can generate a great buzz pre-launch.
It's something I'm going to invest a lot of time and effort in next time I do a launch.
If the answer requires more information then I'll ask you to email me instead.
What I would like to read is why the OP put his time into building a task app. Not because the world doesn't need another one (I'm not being sarcastic here...)...but if you don't have much talent or time for marketing, then something must have been guiding you, right? I would think that without any other external guidance, it's the programmer himself who finds the product useful and uses it everyday as he develops it…
I work on contract iOS jobs and I need to track my time to invoice my clients. It sucks using my web browser to start and stop the timer. I also wanted quick access to all my tasks, past and present without going through a slower web UI.
Also the app comes in handy when I need to jot down a quick note or remember something.
Maybe I should incorporate some of that ^ on the site.
This looks like something I could actually use. I've just downloaded it. My take from the website, there is no price on the main page. I have to click 'Buy Now' with no idea whether I want to actually purchase. Which is a commitment (in my head) that I'm not prepared to make without knowing the price.
Nice work. I've also recently released my first Mac app [0] and I'm working on getting the word out about it by making it free, the idea being that if it's known by people, it can be spread through word-of-mouth, especially if it becomes indispensable. GitHub's API currently reports 600 users, and I'm working on increasing that to 1000 before making it a paid app and marketing it. Nice to see both approaches here; I…
Some tips from a marketer:
+Get analytics set up! I see that you've only mentioned the top of the funnel (traffic) and the bottom of the funnel (downloads). I'm assuming you don't have tracking for the full flow (traffic > install > activation > day 1-30 retention > Sales). Get this set up pronto. It's crucial to understand where the bottlenecks are and to also segment traffic to know which efforts are working.
+Marketing starts before you launch. You'll get a far stronger reaction from blogs, sites, and other people when you contact them 2-3 weeks before launch. Creates a sense of exclusivity and plus gives you some momentum to develop an installed base from Day 1. In light of this, perhaps you should call the current app an 'alpha' and re-launch to get some buzz :-)
+Major sources for you to consider: Organic: SEO Referral: Blogs, 3rd Party App Stores, Tech Sites, Forums, Quora, Stack Overflow, and where ever people who have the problem you're trying to solve is asking for help. Partner: App stores, resellers, etc... Paid: Facebook, AdWords, LinkedIn, GDN (I advise you to do thorough research before starting. It's easy to launch poorly designed campaigns and get the misinformed idea that these channels don't work) Viral: Add any social sharing anywhere you can.
+App Review sites review 100s of requests each day. I ran FreeiPadApps.net for 2-years and received 20+ app review requests/day. Mostly from indie developers, agencies, and bots. Try instead to reach out directly to an editor or writer by email/twitter/linkedin.
+SEO: Get up to best practice (title tags, headings, kw research and mapping to content), but don't bank on it. The gold rush for SEO growth circa 2007 is largely over :-(
+Look heavily into any type of 3rd party app stores for free promotion.
+Not sure of JIRA/Github has any 3rd party app pages. Worthwhile to look into this and seeing if you can get included.
With all that said, doing everything above will get you on par with what everyone else is doing. To separate yourself from the pack, the awesomeness of the product needs to take over :-)
Best of luck!
Nice. So one of the things that happened to me when I came to the Bay Area was I was working at Intel and I had to talk to a lot of marketing folks (who were talking to 'the public' about Intel's chips). I realized I didn't have a clue what they did. I set out to correct that before I started my own company and looked for a job that would let me work closely with marketing but still be engineering based. I found one…
1) marketing is not sales - This is absolutely incorrect. Marketing is any communication that touches a prospect or customer. Copywriting is salesmanship in print. Sales is absolutely a key ingredient of marketing!
2) Marketing is about perception - Partially true... Branding is about perception, marketing is about much more than just perception.
3)Marketing is Ubiquitous - This time you got it right!!! Marketing is influencing every possible touchpoint with consumers.