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Pixelmator 3.0

pixelmator.com

81–90 of 109 posts

Re: Pixelmator 3.0

#81
post #53

Pixemlator is positively awesome, one of the highest quality + polished native apps I've used, at insane value! It quickly became my primary graphics editor of choice. Though it's weird that I bought a copy years ago and am still getting free upgrades? I'd happily pay for an upgrade again.

I'm glad others like it, but I find it a massive pain every time I use it. A million things seem the opposite way than they should be to me. I really, really wish there were more all-purpose lightweight image editors on OS X so I could get away from it. I suppose it's high time I gave Gimp another shot...

Can you give an example of an opposite way?

Re: Pixelmator 3.0

#82

Did anybody else spend half a minute trying to interact with the "app", then give up and close the tab, thinking it was broken before coming back here to discover that it was just a full-page screenshot of a desktop app? I'd never heard of Pixelmator, so I made the natural assumption from what came up on screen that it was some form of web-based photoshop thing. But it's not. And there's nothing but a screenshot abov…

This sort of negative commentary is always distasteful.

Any person who's used a computer in the last twenty years would understand that the interface is not responding and try alternate input methods (like scrolling, one of the most common paradigms on web pages.)

It doesn't "just look broken".

Re: Pixelmator 3.0

#83
post #82

Did anybody else spend half a minute trying to interact with the "app", then give up and close the tab, thinking it was broken before coming back here to discover that it was just a full-page screenshot of a desktop app? I'd never heard of Pixelmator, so I made the natural assumption from what came up on screen that it was some form of web-based photoshop thing. But it's not. And there's nothing but a screenshot abov…

This sort of negative commentary is always distasteful. Any person who's used a computer in the last twenty years would understand that the interface is not responding and try alternate input methods (like scrolling, one of the most common paradigms on web pages.) It doesn't "just look broken".

It's not negative commentary. It is a legitimate user interface issue that several people experienced. It is also super easy for them to fix. Sometimes(always) when you launch a new product or design, you want feedback on the silly little things you wouldn't have thought of that could potentially turn people away. The attention span of cold clicks is measured in seconds. Any silly issue can push someone to click off. I have used a computer extensively for many years and thought it was a live demo for a few seconds. As they say in web usability, don't make people think.

Re: Pixelmator 3.0

#84

Earlier quoted context omitted.

I'm glad others like it, but I find it a massive pain every time I use it. A million things seem the opposite way than they should be to me. I really, really wish there were more all-purpose lightweight image editors on OS X so I could get away from it. I suppose it's high time I gave Gimp another shot...

Can you give an example of an opposite way?

There are almost no preferences at all. It automatically opts into the Lion-era autosaving and document-persistence garbage that I have no need or desire for, with no way out.

The text tool starts with "Text" in it, which has to be selected and replaced! What?! And instead of a default text style, it just uses the last one you used, regardless of time or document? And text attributes just overflow off the side of a document with no way to access them except to resize the window?

The effects toolbox could easily have been a dropdown menu instead of a huge, inefficient mix of UI pieces...

Effects and tools don't cancel if you try to select another tool... if I am in the crop tool and think "oops, I need to move that text," I have to hit cancel. Clicking anywhere but OK ought to cancel the action, but everything is greyed out instead.

I have to drag a corner in and out a little in order to reveal the ability to rotate with the cursor. Why didn't these controls show up when I selected the move pixels tool? Literally nothing shows until you try resizing the image, even though the resize handles are there.

Anyway, it's stuff like this, on and on, every time I try to do something, it's like they read my mind and do it a different and weird way that makes no sense to me.

Obviously this is just my opinion, though, lots of people seem to love it. But there just haven't been many options until fairly recently.

Re: Pixelmator 3.0

#85

Earlier quoted context omitted.

I'm glad others like it, but I find it a massive pain every time I use it. A million things seem the opposite way than they should be to me. I really, really wish there were more all-purpose lightweight image editors on OS X so I could get away from it. I suppose it's high time I gave Gimp another shot...

Have you tried Acorn?

I have not, at least not in a long time. I think last I tried it it was still a little early so I ended up with Pixelmator. I'll give it another shot, thanks for the reminder.

Re: Pixelmator 3.0

#86

Anyone know how PSD read support has come along?

This is exactly what I wanted to know. Last time I tried it it was nice, but without the ability to read PSDs correctly (and not misinterpret things to be all over the place) it's quite useless to me.

I have to open PSDs that make use of layer styles on a regular basis, so I'd love to pay a much higher price, would it fully support PSDs.

Re: Pixelmator 3.0

#87
post #53

Pixemlator is positively awesome, one of the highest quality + polished native apps I've used, at insane value! It quickly became my primary graphics editor of choice. Though it's weird that I bought a copy years ago and am still getting free upgrades? I'd happily pay for an upgrade again.

I'm glad others like it, but I find it a massive pain every time I use it. A million things seem the opposite way than they should be to me. I really, really wish there were more all-purpose lightweight image editors on OS X so I could get away from it. I suppose it's high time I gave Gimp another shot...

I really want to like Gimp, but at least on OS X the experience is pretty dreadful.

Re: Pixelmator 3.0

#88
post #64

Has anyone tried using this for web design? Any idea how it compares to Photoshop in that regard? (Obviously Photoshop is not great for web design, but it's still the de-facto standard...)

I use it for iOS design. It beats Sketch and Photoshop.

I still find sketch better for vectors though.

Re: Pixelmator 3.0

#89

Earlier quoted context omitted.

Can you give an example of an opposite way?

There are almost no preferences at all. It automatically opts into the Lion-era autosaving and document-persistence garbage that I have no need or desire for, with no way out. The text tool starts with "Text" in it, which has to be selected and replaced! What?! And instead of a default text style, it just uses the last one you used, regardless of time or document? And text attributes just overflow off the side of a d…

I tend to agree with a lot of what you've said. I bought pixelmator a long time ago and use it a lot, but these things bug me too.

Re: Pixelmator 3.0

#90
post #35

Earlier quoted context omitted.

Is Sketch a suitable replacement for Illustrator? I've been trying to find the right application to replace Illustrator for my very-infrequent needs which can't justify Adobe's Creative Cloud subscription pricing.

We use Sketch + iDraw. Both are not Illustrator, but they deal well with the vector stuff we need. (I'm a dev, not designer, so don't really know exactly what's going on, but we migrated from PS + FW to these tools over a couple of years).

I also use this setup. Sometimes Sketch can be a little fiddly to get SVG export working properly, so iDraw fills that niche nicely for me.

I'm glad to finally see Layer Styles in Pixelmator, for years this feature has been preventing it from being comparable to Photoshop in the eyes of many. The forum was full of people requesting it, the argument was they wanted to "get it right" rather than rushing, which is valid, but it's not really any different from Sketch or Photoshop, so I'm not sure that was really the truth (maybe a Pixelmator dev could shine some light on that?), that said - it's here now so no complaints :-) excellent work chaps & chapettes!

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