This was the biggest take-away from this article, one I've learned after wasting much time building my own SaaS "products". Launching without an audience means nobody shows up. It's a very true statement. One of my favorite sayings now, from Jason Cohen, is to get 30 people to fully commit to pay for your product before you even start coding it.
I disagree with this statement on the basis that this assumes all products are made with monetary profit in mind. I'm working on a product right now that is for myself and my spouse to solve a money management issue we have, it is something I will use even if nobody else does. I will be adding the ability to purchase it as a subscription so that if others want to use the product they can too, but ultimately I'm build…
Post-mortem of a Dead-on-Arrival SaaS Product
41–50 of 88 posts
Re: Post-mortem of a Dead-on-Arrival SaaS Product
#42This was the biggest take-away from this article, one I've learned after wasting much time building my own SaaS "products". Launching without an audience means nobody shows up. It's a very true statement. One of my favorite sayings now, from Jason Cohen, is to get 30 people to fully commit to pay for your product before you even start coding it.
Just this weekend, I started coding up a tiny "saas product" that I thought about last week. Nobody knows about it, and that certainly has no launch page or audience. I got most of it done over the weekend, and really enjoyed putting it together in my favorite stack (sinatra, roots, marionette) and doing some design work, which I don't often get a chance to do. I'll probably launch it late this week or next week. I h…
Re: Post-mortem of a Dead-on-Arrival SaaS Product
#43This was the biggest take-away from this article, one I've learned after wasting much time building my own SaaS "products". Launching without an audience means nobody shows up. It's a very true statement. One of my favorite sayings now, from Jason Cohen, is to get 30 people to fully commit to pay for your product before you even start coding it.
Just this weekend, I started coding up a tiny "saas product" that I thought about last week. Nobody knows about it, and that certainly has no launch page or audience. I got most of it done over the weekend, and really enjoyed putting it together in my favorite stack (sinatra, roots, marionette) and doing some design work, which I don't often get a chance to do. I'll probably launch it late this week or next week. I h…
(The fact that you didn't say shows that you REALLY aren't concerned about marketing! But I'm still curious.)
Re: Post-mortem of a Dead-on-Arrival SaaS Product
#44Earlier quoted context omitted.
Just this weekend, I started coding up a tiny "saas product" that I thought about last week. Nobody knows about it, and that certainly has no launch page or audience. I got most of it done over the weekend, and really enjoyed putting it together in my favorite stack (sinatra, roots, marionette) and doing some design work, which I don't often get a chance to do. I'll probably launch it late this week or next week. I h…
What you've made is just a hobby then, not a business. (Not that there's anything wrong with programming being a hobby - it's more about managing expectations)
Re: Post-mortem of a Dead-on-Arrival SaaS Product
#45Earlier quoted context omitted.
Just this weekend, I started coding up a tiny "saas product" that I thought about last week. Nobody knows about it, and that certainly has no launch page or audience. I got most of it done over the weekend, and really enjoyed putting it together in my favorite stack (sinatra, roots, marionette) and doing some design work, which I don't often get a chance to do. I'll probably launch it late this week or next week. I h…
What you've made is just a hobby then, not a business. (Not that there's anything wrong with programming being a hobby - it's more about managing expectations)
The only real difference is that the author won't feel too much pain if it doesn't make a lot of money.
Re: Post-mortem of a Dead-on-Arrival SaaS Product
#46Earlier quoted context omitted.
Just this weekend, I started coding up a tiny "saas product" that I thought about last week. Nobody knows about it, and that certainly has no launch page or audience. I got most of it done over the weekend, and really enjoyed putting it together in my favorite stack (sinatra, roots, marionette) and doing some design work, which I don't often get a chance to do. I'll probably launch it late this week or next week. I h…
So..... what did you make? (The fact that you didn't say shows that you REALLY aren't concerned about marketing! But I'm still curious.)
Re: Post-mortem of a Dead-on-Arrival SaaS Product
#47Great post for us because even though these lessons have been written about before, it seems to take lots of repetition for them to sink in all the way.
Re: Post-mortem of a Dead-on-Arrival SaaS Product
#48Earlier quoted context omitted.
Just this weekend, I started coding up a tiny "saas product" that I thought about last week. Nobody knows about it, and that certainly has no launch page or audience. I got most of it done over the weekend, and really enjoyed putting it together in my favorite stack (sinatra, roots, marionette) and doing some design work, which I don't often get a chance to do. I'll probably launch it late this week or next week. I h…
Because so many developers want to build a business. You've aimed your sights at making $5/month.
Re: Post-mortem of a Dead-on-Arrival SaaS Product
#49This was the biggest take-away from this article, one I've learned after wasting much time building my own SaaS "products". Launching without an audience means nobody shows up. It's a very true statement. One of my favorite sayings now, from Jason Cohen, is to get 30 people to fully commit to pay for your product before you even start coding it.
I disagree with this statement on the basis that this assumes all products are made with monetary profit in mind. I'm working on a product right now that is for myself and my spouse to solve a money management issue we have, it is something I will use even if nobody else does. I will be adding the ability to purchase it as a subscription so that if others want to use the product they can too, but ultimately I'm build…
Usually in most cases the code is not the direct source of income for the developers.
Re: Post-mortem of a Dead-on-Arrival SaaS Product
#50Earlier quoted context omitted.
Just this weekend, I started coding up a tiny "saas product" that I thought about last week. Nobody knows about it, and that certainly has no launch page or audience. I got most of it done over the weekend, and really enjoyed putting it together in my favorite stack (sinatra, roots, marionette) and doing some design work, which I don't often get a chance to do. I'll probably launch it late this week or next week. I h…
What you've made is just a hobby then, not a business. (Not that there's anything wrong with programming being a hobby - it's more about managing expectations)
One for example makes about $500 revenue with $200 expenses and 2 hours a year. It’s profitable, I’m not doing it because I like spending time on it - or I’d spend more time on it.
These aren’t traditional businesses, but they sure aren’t hobbies. They are services I think need to exist, and that I can create, without "wasting my time".