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Why Android First is a Myth

stevecheney.com

21–30 of 35 posts

Re: Why Android First is a Myth

#21
post #7

> In fact, a recent study of Facebook ads shows ads were 1,790% more profitable on iOS. This is extremely incriminating for Android and is the worst kind of news for Google. I don't really know or care enough about the issue to have an opinion on the other points, but this one jumps out as kind of odd. Assuming the number is correct, is comparing Facebook ad revenue a meaningful proxy for overall viability of the pla…

> the worst kind of news for Google

No, bad news for google's Android project would be that some important metric stopped growing. What it's at currently doesn't matter as much as the rate of change.

Re: Why Android First is a Myth

#22
post #2

We're Android first. Exclusive actually. Barrier to entry is almost zero and none of the time-wasting finger-crossing hurdles you describe. We're self-sustaining with a top ten paid app and about to release another exclusive that can only be possible due to Android's open nature.

Clarification - your app can only be possible on Android because it's a widget app which Apple doesn't allow. So it makes sense you're Android only. Some paid apps like yours do well on Android (congrats) but I am really referencing bigger products / services.

Our next app has that potential. We are thinking multi-platform, but it's very limited on iOS so not sure how well it will go.

Re: Why Android First is a Myth

#23
post #17

I'll say it every time this comes up: you develop iOS first because all of your investors have iPhones. When they all have Androids, you'll develop for that first.

yep. the guy funding the project has an android, so we're doing that first.

edit: also, i think this is one of those questions where the answer really depends on the circumstances. the investor's preference is a pretty important circumstance, but there are other things to consider: perhaps you have a web app in java. then it might sense to develop for android first if you could reuse a lot of code, particularly if you're using the spring framework.

Re: Why Android First is a Myth

#24
post #4

Let's take a look at some of the recent headlines on this blog: * Why Android First is a Myth * How Apple iBeacon Will Transform Local Commerce * On Apple’s Vertical Silicon Strategy * On the Apple M7 Motion Processor * On Apple’s A7 Processor * 1980: Steve Jobs on Hardware Software Convergence * On The Future of iOS and Android * Why a Standalone Google Maps App Has Already Lost I think we can pretty safely say that…

This is purely ad hominem and doesn't actually refute any of the author's arguments.

Ad hominem isn't always bad, and can be a simple efficiency mechanism: We all have limited time in our lives to evaluate and absorb information. Simply having an open platform where everyone presents themselves as an expert and we are culpable of validating every statement and reference isn't reasonable. Similarly, when someone has a strong bias and then makes statements that the bias makes suspect, I want to know up front.

Re: Why Android First is a Myth

#25
post #11

If you live in an iOS world, you'd think all startups or apps have gone iOS first. As an Android user, I have been witness to a number of startups who went Android first and found success. Why? Because they ignored advice like this post. While most developers focus only on iOS, some developers filled the void on Android by building apps Android users want.

> I have been witness to a number of startups who went Android first and found success. Can you cite some examples?

On top of my head:

Any.Do Life360 AllTheCooks

They subsequently released an iOS app & they are doing really well on the App Store.

I know of a bunch of Twitter clients (i.e. Falcon, Plume) built by indie devs that earned a tidy sum of money.

There are also a number of apps that are only possible on Android (widgets, homescreens, etc) and have generated a good sum of money for the creators.

Re: Why Android First is a Myth

#26
We are Android only Shop (After wasting revenue's from Android apps on iOS and Windows).

This is what I suggest people who ask for Advise:

* If you want to raise money, Build an iPhone app.

* If you want to run a profitable business from early on, Build Android App.

Curiously there was an email thread in Silicon Valley iPhone group (http://www.meetup.com/sviphone/) a year back where someone asked if there are any developers who live on the money from the apps without any contracting work. Surprising the only people who said yes are Android developers.

Re: Why Android First is a Myth

#27
...building and releasing on Android costs 2-3x more than iOS. This is due to a multitude of reasons: less sophisticated tools, generally more cumbersome APIs, fewer exposed advanced features, enormous QA issues brought on by fragmentation...

I've developed on both platforms and only one of these reasons rings true to me -- the QA headaches of testing on many devices. IMO Android tooling is superior, the APIs are pretty much a wash and there are more advanced features exposed on Android (though not in every area). On Android you also: don't have to worry about retain cycles (and don't get me started about pre-ARC days); have access to the source code and bug tracker (a huge time saver in some situations); don't have to deal with provisioning profiles for development and beta testing.

Re: Why Android First is a Myth

#28
post #26

We are Android only Shop (After wasting revenue's from Android apps on iOS and Windows). This is what I suggest people who ask for Advise: * If you want to raise money, Build an iPhone app. * If you want to run a profitable business from early on, Build Android App. Curiously there was an email thread in Silicon Valley iPhone group ( http://www.meetup.com/sviphone/ ) a year back where someone asked if there are any d…

> If you want to run a profitable business from early on, Build Android App.

AFAIK, the only way to develop iOS is to buy a Mac, which would put me out however much money. Then I have to pay a yearly fee to get on the App Store. Then I have to learn Objective C, a language which only Apple uses for all practical purposes. Then I submit the app and see if they accept it or not.

With Android I can code, compile and deploy on any platform. Google Play is a $25 lifetime free, the $25 mostly to prevent fraud. I can program in Java, a language taught to virtually every CS student and which can be used in a variety of circumstances. No approval for new or updated apps, it just goes onto Play.

Re: Why Android First is a Myth

#29
post #20
post #8

Earlier quoted context omitted.

App ranking is hard to keep up with.

Not for us. We have an app for that: https://play.google.com/store/apps/details?id=com.appstats.a...

... actually, I am defending your point that you were 10 last week, 15 this week.

Re: Why Android First is a Myth

#30
post #11

If you live in an iOS world, you'd think all startups or apps have gone iOS first. As an Android user, I have been witness to a number of startups who went Android first and found success. Why? Because they ignored advice like this post. While most developers focus only on iOS, some developers filled the void on Android by building apps Android users want.

I can't be the only one who was on Android and was hoping for some iOS devs to make their nice apps on Android. While a lot of users on Android are very cheapass and won't buy anything, there's also a big amount of people who won't mind paying for an app, but don't want to pay the absurd prices an iPhone costs. I since moved to Windows Phone, which although smaller amount of apps, they generally seemed to suck less t…

I don't think it's that android users won't buy anything,I think they just think about purchases more carefully as they're not used to being to pay for everything. Something must have real value to deserve real money.
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