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Frequency-shaped background noise generators

mynoise.net

71–80 of 114 posts

Re: Frequency-shaped background noise generators

#71

Don't know why but I find the babble noise really creepy. http://mynoise.net/NoiseMachines/babbleNoiseGenerator.php

It is rather spooky at first, but once I got over that its excellent for blocking background office noise.

Now what would amuse me NO END would be if once, (and just once) after a few hours, it was coded to fade out and play a distinct voice along the lines of "You're going to die today". I'd love to do that to someone!

Re: Frequency-shaped background noise generators

#72

Earlier quoted context omitted.

Thanks for doing this, I'm going to use this page a lot, I think. But have you thought about open sourcing some, if not all of the code? With the source code out on for instance github, a lot of people could help you out wherever you feel your own skills come to short.

If it were me, I'd not open source this. Common tools that are used to build other things generally are, such as a compiler or VCS, but an actual finished product, not so much. Open sourcing this would be like Github open sourcing github.com, rather than just a handful of common tools they built to create github that might be useful to others. Open source has a time and a place, but some things, like finished website…

As a big proponent of open source, I would agree your statements completely. There is little a community could do with this that can't be done with existing tools already. Furthermore, this succeeds primarily because of the author's specific execution of the idea and the way it is presented. Open source just risks a "too many cooks in the kitchen" scenario.

Furthermore, because of the high quality, someone is extremely likely to turn this into a paid mobile app and make money off of it (irrespective of the license it is released under-- unscrupulous people don't care about pieces of virtual paper).

I used a white noise generator app for a long time with my first child and this is far superior to what I had. I would have gladly paid several dollars for a solid mobile execution of this.

Re: Frequency-shaped background noise generators

#73

Also fun: loads of real field recordings on http://freesound.org Use the geotag browser and listen to the wilderness of your choice! http://freesound.org/browse/geotags/

Just realised: these are all under various CC licenses, so OP you could easily integrate them into mynoise.net

Re: Frequency-shaped background noise generators

#76

Earlier quoted context omitted.

I don't really understand how it runs on iOS devices at all - to the best of my knowledge, it simply isn't possible to control device audio volume from javascript on iOS [1]. Or at least, that seemed to be the consensus last time I attempted to. [1] https://developer.apple.com/library/safari/documentation/Aud... - "On iOS devices, the audio level is always under the user’s physical control. The volume property is not…

You can always reduce the volume in software before sending it to whatever API plays your sounds. This is especially easy if you're synthesizing the sound with the desired output volume known.

It should be noted that this operation (digital gain staging) reduces headroom/resolution, although in practice this doesn't really matter. Especially not with ambient rain sounds.

Re: Frequency-shaped background noise generators

#77

Great resource thanks! I love the Tibetan chanting. Would love something that subtley changes the sliders over time.

Hey, this is what the "Motion" buttons does, although the slider do not move in a visible way.

Thanks - did not notice that! awesome!

Re: Frequency-shaped background noise generators

#78
How does this work mathematically? Do you take, e.g., a waterfall track and manipulate its frequency spectrum? Or is it completely synthetically generated? If it's the latter, then I'm quite impressed that I can't tell the difference.

Re: Frequency-shaped background noise generators

#80
post #78

How does this work mathematically? Do you take, e.g., a waterfall track and manipulate its frequency spectrum? Or is it completely synthetically generated? If it's the latter, then I'm quite impressed that I can't tell the difference.

Both. Let's call it re-synthesis ;-)
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