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HTML5 Flash Player (Shumway) lands in Mozilla

gemal.dk

161–170 of 181 posts

Re: HTML5 Flash Player (Shumway) lands in Mozilla

#161
post #130

Earlier quoted context omitted.

What features are they using that html5 doesn't cover? I'm genuinely curious, as I do a bit of html5/webgl and formerly did a lot of flash/haxe, so I'm wondering what I missed...

Lets say DRM video for arguments sake. However there are other things, like webcam/device support, some audio stuff, filters that may be very slow on a canvas and hard to run in WebGL inside other panes (overlays etc).

I'm glad DRM isn't globally accepted by the W3C Consortium, but I'm sure beneficiaries like Google, Adobe and Microsoft heavily try to subvert that state.

Re: HTML5 Flash Player (Shumway) lands in Mozilla

#162

Does this mean the FSF can cross off 'free flash player' from their high priority list? What will happen to Gnash?

The Gnash guys have done a lot of good work, but for a native open-source Flash player, Lightspark became the project to watch some time ago: http://lightspark.github.io/

Thanks I didn't know about www-plugins/lightspark =) Gonna compile/install it, because adobe-flash is crashing for me all the time.

Re: HTML5 Flash Player (Shumway) lands in Mozilla

#163

Very cool. Here's some more demos: http://mozilla.github.io/shumway/

wow, just installed this on Linux, disabled the flash plugin and flash doesn't crash anymore yipiii :)

It appears that the flash testing site doesn't work with it though: http://www.adobe.com/software/flash/about/

Now I have 0 Plugins Enabled in Firefox. It's perceived about 40% slower though. :/

Re: HTML5 Flash Player (Shumway) lands in Mozilla

#164
post #85

This is excellent for security. In the same way that Mozilla's PDF.js does PDF rendering in-browser and in-sandbox, doing SWF rendering in-browser and in-sandbox makes the security nightmare that is Flash go away. ADDED: Mozilla blogging about security benefits of PDF.js, which apply here too to http://andreasgal.com/2011/06/15/pdf-js/

I'd be afraid that I lose control of the flash with this. As things are now, I can safely disable the flash plugin and everything is fine. If someone is able to render flash within HTML5, how can I prevent it from doing so?

In fact IE used to lose control, so it is disabled now.

Re: HTML5 Flash Player (Shumway) lands in Mozilla

#166
post #107

Earlier quoted context omitted.

Agreed, I feel like by building things like this it just hampers all the work that is being built to replace flash. The best way to change things is to make it so that learning HTML5 and JavaScript becomes worth it, and that is easily done by just not supporting flash.

I think this is aimed at legacy support, I don't think anyone would target this as a supported runtime. Ironically most of the useful flash applications/games etc wouldn't run on these runtimes as they are using features not supported in HTML5. This sort of thing works best for crappy adverts and banners, which no one really wants anyway. This is highlighted by the fact the big competitor (Gordon?) is developed by th…

According to this Shumway was based on Gordon. http://www.geek.com/news/mozillas-shumway-project-replaces-f...

And you remember who Gordon Shumway is right? ( https://en.wikipedia.org/wiki/ALF_(TV_series) )

Re: HTML5 Flash Player (Shumway) lands in Mozilla

#167
post #161
post #130

Earlier quoted context omitted.

Lets say DRM video for arguments sake. However there are other things, like webcam/device support, some audio stuff, filters that may be very slow on a canvas and hard to run in WebGL inside other panes (overlays etc).

I'm glad DRM isn't globally accepted by the W3C Consortium, but I'm sure beneficiaries like Google, Adobe and Microsoft heavily try to subvert that state.

But Flash DRM is, like all DRM in the face of a hostile end-user, ineffective. Nobody has any problems using the plethora of tools that strip DRM from Flash video, right?

Re: HTML5 Flash Player (Shumway) lands in Mozilla

#168

Earlier quoted context omitted.

Calling shenanigans. I wrote a couple of fairly complex publishers and Chrome isn't the problematic browser (if you use ExtermalInterface correctly). It's Safari which doesn't handle plugins well, but Camera and Microphone devices should still work as Flash handles those by itself.

There was a well publicized audio problem with Pepper. It broke nearly all audio playback for weeks. Happened on every platform.

Okay, but playback problems don't negate the ability to record or stream input devices.

Re: HTML5 Flash Player (Shumway) lands in Mozilla

#169
post #132

Earlier quoted context omitted.

If it were widely adopted, people would target it. If it's not widely adopted, who cares?

It's adopted by having a HTML 5 compliant browser, at which point you would just use HTML 5 tools. Unless you really loved the flash IDE which I guess some people do...

There's also a lot of flash out there generated through things like libming that people either can't or won't rewrite to use html5.

Re: HTML5 Flash Player (Shumway) lands in Mozilla

#170
post #131

Earlier quoted context omitted.

That's a double edged sword, proprietary software moves much much faster which is why plugins like flash came about. They plugged the gaps required that the web working groups couldn't agree on. If proprietary was such a big disadvantage why would it exist at all?

It's a disadvantage for the user, and an advantage for the business. The user is the one that matters here.

Was it a disadvantage for all those people who got to play great games or watch video on the web for years before HTML 5 added the canvas or video tag? Would we have half the features in HTML 5 if they hadn't been proved by plugins or implemented as experimental by proprietary browsers?
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