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Competing with a Mac

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Re: Competing with a Mac

#91
post #58

Earlier quoted context omitted.

This was state of the art around the time the iPhone hit: HTC8525 [0]. That is not a phone, that is a ridiculously small screen welded to a slow computer with terrible battery life; and it was $299 on contract at the time. The disruption in the iPhone was technical, social, political and economic. [0] http://reviews.cnet.com/smartphones/at-t-8525/4505-6452_7-32...

Nah, the old Windows phones were just fine. Did many of the things we now pretend that Apple invented. But they were for nerds. And huge phones sell reasonably well today. The functionality was really already there. The "disruption" was aesthetics, marketing and ease-of-use. And in the end, it's a phone, not a cultural revolution.

Not at all. It was the technical underpinnings of the iPhone that made the aesthetic and ease of use disruptions possible. If what you are saying were true, all Microsoft had to do was re skin the old Windows Mobile with a fresh user interface and all will be well. They tried that of course and it totally failed.

The old windows mobile was a complete dog. Let's take just one example, individual processes could only be allocated up to 32 megabytes of RAM. Really. That's one reason why it could never have run a decent browser, or really a decent anything else. That alone rendered it fundamentally crippled compared to iOS full 32 bit preemptive multitasking kernel. Yes iOS is fully multitasking, only user apps are restricted in their multitasking privileges by the sand boxing system, but background services have none if those limitations.

It was limitations like this that meant projects like Courier would never have been able to compete with iOS. It's why Microsoft had no choice but to develop an entirely new OS core for their mobile platform, losing crucial years of competitiveness.

Google was lucky. Although Android was never originally intended to use multitouch gestures or an accelerated UI layer, at least it was based on a Linux core so had the fundamental technical underpinnings to support competitive application level services. This gave Android a few years head start on Microsoft, even though they were a few years behind Apple, just enough for them to occupy the low end of the market and eventually mount a credible challenge in the mid and high end.

Re: Competing with a Mac

#93

Finally, someone else who agrees that the iPhone was a disruptive product. It had all of the hallmarks of a disruptive product except for the low price. It appealed to a different set of values (i.e. usability and interface), ignored features that were seen as critical in the existing market of smartphone users (No third-party apps at launch? No copy/paste? No editing of Word documents ?!), and it blindsided the incu…

I wonder what differentiates a disruptive product from a better product? It seems like the qualities you listed are hallmarks of all good products, right?

Here's a blog post arguing that the iPhone wasn't disruptive, like PC vs mainframe - the PC was worse in every respect, but it was also dramatically cheaper.

Instead, it was obsoletive, like PC vs typewriters - the PC was way more expensive, but could do so much more, and once you had a PC it didn't make much sense to have a typewriter too.

http://stratechery.com/2013/obsoletive/

Re: Competing with a Mac

#94
post #84

Earlier quoted context omitted.

Yeah, this is probably the only thing Apple really introduced with the iPhone - a capable browser making it possible to use the internet just like you would on a regular computer, more or less (no flash). But apart from that, all other functions already existed, and while on Windows Phone you had tons of free applications and most people didn't really pay for software, Apple made it a habit to ad-support or sell apps…

I think the iPhone being first with capacitive multitouch that didn't suck like resistive screens being used in all other phones at the time had something to do with its success also. But feel free to add that and another 10 or so "yeah, this is probably the only other thing introduced with the iPhone...."

But apart from all that, what have the Romans done for us?

Re: Competing with a Mac

#95

Earlier quoted context omitted.

From the article: While BlackBerry was guided to omit consumer features from its enterprise buyers, Nokia never secured enterprise buyers of any significance I wonder if BlackBerry would've prospered by doubling down on enterprise buyers, maintaining their keyboards, and ignoring the consumer market. From what I can tell, BlackBerry haphazardly attacked the consumer market where Apple was the strongest.

In my opinion, this is exactly what they should have done. They should have focused on providing value to businesses that the iPhone couldn't, and then incessantly emphasized those features to their enterprise customers.

Yes and then with the improvements to activesync in 2007/2010 the iPhone and Android devices had good enough security and monitoring for most organizations.

Re: Competing with a Mac

#96

The interesting thing about this is that the original iPhone was barely something that could be called a success. It sold 6.1 Million phones over 5 quarters. The recent launch was 9 Million in 3 days. They sold 50% more phones in a weekend than they did in 450 days. Reports of Apple's death are exaggerated I think.

As a disruptive product, it did exactly what you'd expect it to do, i.e. start slow: http://en.wikipedia.org/wiki/Diffusion_of_innovations

Re: Competing with a Mac

#97
post #75
post #51

Earlier quoted context omitted.

Apple is not the 'clear winner' in the PC market, they are a small segment of it. Working in corporate and government environments is an Apple free zone. Lower price competitors have repeatedly caught up and outperformed higher priced vertical companies that make the entire stack. Android is well positioned to do exactly this to Apple over the next decade. Phones and cheaper devices also seem to see this happen repea…

Apple makes 45% of all profits in the PC market. Nobody else comes close. That isn't a small segment - they are the clear winner.

Funny how Windows' profits are not part of the "PC market". I guess it's all about cherrypicking statistics to create a "winner".

Re: Competing with a Mac

#98

Finally, someone else who agrees that the iPhone was a disruptive product. It had all of the hallmarks of a disruptive product except for the low price. It appealed to a different set of values (i.e. usability and interface), ignored features that were seen as critical in the existing market of smartphone users (No third-party apps at launch? No copy/paste? No editing of Word documents ?!), and it blindsided the incu…

> It had all of the hallmarks of a disruptive product except for the low price.

The essentially feature-free RAZR flip-phone was $600 without a contract and sold like hotcakes.

Re: Competing with a Mac

#99
post #83

Earlier quoted context omitted.

The first iPhone was barely a success. Apple had to give a price drop merely two months after it went on sale. The second iPhone, the iPhone 3G, was the breakout hit. Then Apple changed the rollout process and used a 'cheap' price[1] to accelerate sales. [1]'cheap' initial payment with an expensive mobile contract.

Apple had to give a price drop merely two months after it went on sale. I speak as someone whose first iPhone was a 3G, but I think it's possible that the price drop was part of the plan all along. It was be a smart price segmentation move: get everyone who's unbearably keen to pay a whole lot, then move on to people who are bit less unbearably keen at a slightly lower price.

That wouldn't explain the store credit they gave to the people who paid the original price.

Re: Competing with a Mac

#100
post #52

Good article, good to see someone who appreciates how strong Apple's strategy really is, rather than just hating. A nice comment somewhere in this thread about CEOs of corps competing to get the best app - Apple managed to turn the iPhone into arguably the premier ego-arena on the planet. A characteristic which gives iOS an allure which should not be underestimated, unless you happen to enjoy being crushed like a bug…

If you weren't aware, Asymco is very pro-Apple. I would be shocked to see any hating from him.
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