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Google Web Designer

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361–370 of 462 posts

Re: Google Web Designer

#361

Earlier quoted context omitted.

Google itself doesn't scare me; it is really just team vs. team. I think we've got the best product and engineering expertise for this market. Clearly I'm biased :) so I'd encourage anyone to try Tumult Hype and let us know your thoughts (we've got a fully functional 14-day trial on the site). While Google hasn't announced pricing, it is probably safe to say it is going to be free. This is a business for us, so we ch…

I would love to check out your product, but it only runs on OSX. You might consider a port to drastically expand your potential client base. Google's free offering is cross platform already.

As long as we're doing shameless plugs: checkout my cross-platform product at http://tweenui.com/animator – it's for creating simple HTML5 animations (focus is mobile display ads) in the browser. You can download the result or publish to the cloud.

Re: Google Web Designer

#362
post #351
post #310

Earlier quoted context omitted.

I'm pretty sure the majority of digital artwork, both visual & audio, is done on OSX. I have never heard of any major company in this field that had its artists on anything other than OSX. Maybe linux for some render-farms or something, but the artists' primary workstation is macosx. Also, all the major digit-art tools work sooooooo much better under OSX, or even just under Linux. Example, I've used Autodesk's Maya u…

If you live in US that might be right, but on the rest of the world? No sir!

The rest of the world isn't where the money is ... so why would he develop for a market that can't even afford a mac?

Re: Google Web Designer

#363
post #205

Earlier quoted context omitted.

such entitlement! do you have any idea how publishers make money on the web?

Entitlement? He is entitled to not download and view content that he doesn't want to. No one is obligated to alter their own behavior in order to sustain someone else's business model. How publishers make money is their problem to solve, and if they're publishing content on the open web that's viewable with web browsers, then it's up to them to decide how to deal with the fact that some web browsers aren't going to d…

No one is obligated to alter their own behaviour in order to sustain someone else's business model, that's why it's totally okay to shoplift if it's more agreeable and convenient to you.

Re: Google Web Designer

#364
post #260

Earlier quoted context omitted.

I would love to check out your product, but it only runs on OSX. You might consider a port to drastically expand your potential client base. Google's free offering is cross platform already.

“Drastically?” The vast majority of the web developers I know use OS X. And, I guess, most of the marketers, too.

In some circles yes, but theres alot of web developers that are still on Windows for whatever reason. I am from Germany and people here are less prone to brand marketing and i still see quite alot of people using Windows, even people i highly respect for their skills. Im mainly talking about coders though, not designers.

Re: Google Web Designer

#366
post #310

Earlier quoted context omitted.

Wow really? Where (in what bubble) do you live?

I'm pretty sure the majority of digital artwork, both visual & audio, is done on OSX. I have never heard of any major company in this field that had its artists on anything other than OSX. Maybe linux for some render-farms or something, but the artists' primary workstation is macosx. Also, all the major digit-art tools work sooooooo much better under OSX, or even just under Linux. Example, I've used Autodesk's Maya u…

Considering the very powerful, hardware accelerated 3D games that run smoothly under Windows, I would consider the possibility that if Maya cannot render a scene without freezing, maybe that is a problem with the software developers and not Windows.

Re: Google Web Designer

#368
post #362
post #351

Earlier quoted context omitted.

If you live in US that might be right, but on the rest of the world? No sir!

The rest of the world isn't where the money is ... so why would he develop for a market that can't even afford a mac?

I beg to differ as today's reports show.

Re: Google Web Designer

#369

Earlier quoted context omitted.

Yeah, and a Mac is a PC, internally speaking too. So, it should OS based : OSX, Windows. This, coming from the number 1 tech company in the world. Kinda disappointing.

Yet somehow everyone understands what people mean when they say "Mac or PC"... Prescriptivists.

This has nothing to do with prescriptivism whatsoever. This is like calling the blue "e" icon in your desktop "The Internet". It's just plain wrong naming.

In tech, things should be called by their name, or you risk future confusion.

Re: Google Web Designer

#370
post #96

Downloaded. Opened. Drew a rectangle. Filled with #FF0000. It spit this out: https://gist.github.com/JacksonGariety/6766626 (after struggling and realizing CMD+S wasn't saving my file) I feel sorry for whoever was tasked with making this application.

Google Web Designer 2013 = Microsoft Frontpage 2000?

Dreamweaver comes to mind.
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