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Google Web Designer

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Re: Google Web Designer

#306
post #198

Earlier quoted context omitted.

Adobe has Edge Animate for that and Adobe Flash can export to HTML5 as well. http://html.adobe.com/edge/animate/

Given Adobe track record on betrayal, and borderline extorsion schemes , I would not even touch their tools anymore. They had they chance with Flash,Dreamweaver and Fireworks... Flash = almost dead Dreamweaver = Zombie mod Fireworks = Dead despite its powerfull features like jquerymobile skinning,project files as png files,games graphics, native app design, easily customizable through js. Thank you Elop (who sold MM…

As if Google had such a clean slate ... please ...

Re: Google Web Designer

#307
post #260

Earlier quoted context omitted.

“Drastically?” The vast majority of the web developers I know use OS X. And, I guess, most of the marketers, too.

Wow really? Where (in what bubble) do you live?

Los Angeles based developer here. Practically everyone uses a Mac that I know.

Re: Google Web Designer

#309

Ok, the war is on. Does anyone know of a good HTML5 ad blocker? Flash was awesome . It made it really easy to block animated ads. My browsing experience had been wonderful ever since I installed a Flash blocker a few years ago. Also did wonders for my battery life. Please, please help my browsing experience remain wonderful. Thanks.

It's going to be trickier as just blocking a single plugin is no longer viable. I think an domain blacklist a la Adblock is probably the best idea but that won't help you with ads that are already present in the DOM on pageload.

Maybe a crowd sourced blocker would be ideal for identifying divs in a site.

It would be a plugin that allows you to mark a spot on a page that is an ad and the plugin will record the very specific CSS path and hide it permanently for you and others that go to visit that site.

Maybe once you have a significant number of CSS paths you could do something with machine learning to identify the likeliness of a div containing an ad and block it when it crosses a certain degree of confidence.

Re: Google Web Designer

#310
post #260

Earlier quoted context omitted.

“Drastically?” The vast majority of the web developers I know use OS X. And, I guess, most of the marketers, too.

Wow really? Where (in what bubble) do you live?

I'm pretty sure the majority of digital artwork, both visual & audio, is done on OSX. I have never heard of any major company in this field that had its artists on anything other than OSX. Maybe linux for some render-farms or something, but the artists' primary workstation is macosx. Also, all the major digit-art tools work sooooooo much better under OSX, or even just under Linux. Example, I've used Autodesk's Maya under windows and under Linux 64bit. The exact same machine, dualboot, into Linux to run Maya is like night & day. This simple little kitchen scene[1] was too much for Windows to handle, would freeze up the mouse pointer while trying to rotate around and work on the models. In linux, silky smooth. Also, the audio-production software on mac is superior to anything ever. Avid ProTools, Logic Pro,etc. Imagine the kinds of scenes LucasArts/Pixar/Dreamworks/etc got going on. When you're project starts to get big and require more RAM to keep it all in memory and flowing well; Linux & OSX will beat Windows completely. Now I'm not going to put all the blame on Windows, perhaps AutoDesk and Adobe don't put as much quality work into the Windows versions. And why should they? Really, I see the Windows versions as just gateways for beginners and young people to pirate them and learn.When you get serious and it's your profession, you switch to OSX. Yes, I said it. Any serious digital-artist is on a mac. Good day sir!

1. http://www.youtube.com/watch?v=NNS66CcUJ1o

SIDENOTE: If Adobe made linux-versions of all their stuff, combined with the already-existing linux versions of Maya and 3DSMax, I believe it would be very good for the digital-art industry.

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