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Lifting the lid on the iOS 7 UIPicker

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31–40 of 58 posts

Re: Lifting the lid on the iOS 7 UIPicker

#31
post #30

Super nitpicky. The huge improvement in this picker is that it's inline. The previous one was modal. That's fantastic. Who gives a shit you can't drag from below "PM" to scroll up? That's the worst you can say? As for the view hierarchy, cool viz but is it actually slow on old devices? I doubt it. Even an old GPU should handle those transforms no problem since they're the only thing animating.

Yeah, who gives a shit about usability when designing UI!?

Re: Lifting the lid on the iOS 7 UIPicker

#32
post #30

Super nitpicky. The huge improvement in this picker is that it's inline. The previous one was modal. That's fantastic. Who gives a shit you can't drag from below "PM" to scroll up? That's the worst you can say? As for the view hierarchy, cool viz but is it actually slow on old devices? I doubt it. Even an old GPU should handle those transforms no problem since they're the only thing animating.

Yeah, who gives a shit about usability when designing UI!?

You've got to be kidding. Going from modal to inline is a huge leap forward in usability.

Re: Lifting the lid on the iOS 7 UIPicker

#33
The new picker looks nicer aesthetically, no doubt. But each time when setting an alarm, I find that I have to mentally focus to figure out which number is currently selected. Similar font sizes, similar colors, lack of negative space, and now the selected number and the numbers directly above and below are way too similar for comfort.

Re: Lifting the lid on the iOS 7 UIPicker

#34
post #7

Earlier quoted context omitted.

I shouldn't worry, you should try Android's time picker. Consider a generation not used to the analogue wrist-watch, and give them a clock face with an outer 24-hour clock and an inner 12 hour clock, and then ask the user to select time using the tip of their finger, on a small phone screen, on the inner or outer circle to the hour and minute that they wish. http://3.bp.blogspot.com/-SK2ljlhHiCU/UaiEjF1lhGI/AAAAAAABJ…

Where are you seeing that UI? At least on Android 4.1, the normal time picker is similar to the iOS ones.

New in 4.3.

I actually love that picker a lot. It's efficient when you use it with one hand it it's not nearly as confusing as the alarm clock one which would break down completely if you would have to target a specific date.

Re: Lifting the lid on the iOS 7 UIPicker

#35

It is like they are deliberately pushing for features which require more processing and rendering power so the previous hardware instances can be rendered obsolete.

There was some speculation that this was part of their actual strategy for differentiation e.g. the parallax animations.

Re: Lifting the lid on the iOS 7 UIPicker

#36
post #6

Oh man, and now even Apple has come to a point where it's taking things that were done well and making them worse. So sad. It may be because it was rushed and hopefully they'll address it, but seeing the UI principles violated so badly is just painful to see. It's not even debatable, because it's not consistent. I like seeing progress and devices/software improve over time, so every time I see something get worse tha…

Scott Forestall must be laughing his ass off. His style may have been "obsolete", but at least he did it right. The new UI is trying hard to be "flatter", but it looks like it's done by an amateur.

Re: Lifting the lid on the iOS 7 UIPicker

#37
post #7
post #2

It's another bit of the UI that has been shoved into being "flat", but the metaphor is just lost. If you hadn't seen the iOS6 one it makes absolutely no sense now. For more of this, see the Clock app with it's ridiculous circle buttons and half a blank screen.

I shouldn't worry, you should try Android's time picker. Consider a generation not used to the analogue wrist-watch, and give them a clock face with an outer 24-hour clock and an inner 12 hour clock, and then ask the user to select time using the tip of their finger, on a small phone screen, on the inner or outer circle to the hour and minute that they wish. http://3.bp.blogspot.com/-SK2ljlhHiCU/UaiEjF1lhGI/AAAAAAABJ…

That one is a customized view just for the google calendar app.

The standard time picker is this one: http://developer.android.com/guide/topics/ui/controls/picker...

Re: Lifting the lid on the iOS 7 UIPicker

#38
post #4
post #2

It's another bit of the UI that has been shoved into being "flat", but the metaphor is just lost. If you hadn't seen the iOS6 one it makes absolutely no sense now. For more of this, see the Clock app with it's ridiculous circle buttons and half a blank screen.

I'm not sure I follow your criticism of the clock app. It looks the same to me, albeit "flatter".

I was referring to this, it looks a lot worse on devices with a longer screen — http://i.imgur.com/8kjaGQ6.png

Re: Lifting the lid on the iOS 7 UIPicker

#39
post #14

So, have Apple really cocked up this release, or is it just the bloggers going to town whenever they find some flaw and hacker news loves it when people find problems? Am genuinely curious - I've boon obsoleted with my iPod 4 so can't find out for myself..

A bit of both. It's a massive redesign, not all of it is well executed, and there's substantial performance degradation in some parts. There are also a larger than usual number of major bugs that shipped with the final. None of it is the-sky-is-falling material though. There are some bugs that will drive devs up the wall (especially when they end up getting fixed later and break the workarounds), and the lack of opti…

At a guess, this http://www.bloomberg.com/news/2013-08-09/apple-loses-china-s... may have something to do with the rushed job this time.

Re: Lifting the lid on the iOS 7 UIPicker

#40
post #30

Super nitpicky. The huge improvement in this picker is that it's inline. The previous one was modal. That's fantastic. Who gives a shit you can't drag from below "PM" to scroll up? That's the worst you can say? As for the view hierarchy, cool viz but is it actually slow on old devices? I doubt it. Even an old GPU should handle those transforms no problem since they're the only thing animating.

Wasn't it up to the developer? I believe you could do the old one inline too if you wanted.
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