As someone who went through a job hunt without a "Dribbblized" portfolio a couple years ago: Go with the Dribbble approach. At least if you're looking for anything resembling a design job. That final layer of polish and execution is what gets you hired. If you don't have that, you get eliminated immediately. Nobody will ask about your process or your wireframes if your resume gets tossed in the trash bin. You'll neve…
As someone who has hired designers over the years for various startups, I agree. The author seems to conflate UX with visual design or graphic design. They are not the same thing and often aren't done by the same person. I've had fantastic UX designers who, frankly, can't get perfectly laid out pixel perfect work done or do eye candy. I've had UI/graphic designers who were awful at figuring out flow. I've had people…
The Dribbblisation of Design
41–50 of 104 posts
Re: The Dribbblisation of Design
#42As someone who went through a job hunt without a "Dribbblized" portfolio a couple years ago: Go with the Dribbble approach. At least if you're looking for anything resembling a design job. That final layer of polish and execution is what gets you hired. If you don't have that, you get eliminated immediately. Nobody will ask about your process or your wireframes if your resume gets tossed in the trash bin. You'll neve…
As someone who has hired designers over the years for various startups, I agree. The author seems to conflate UX with visual design or graphic design. They are not the same thing and often aren't done by the same person. I've had fantastic UX designers who, frankly, can't get perfectly laid out pixel perfect work done or do eye candy. I've had UI/graphic designers who were awful at figuring out flow. I've had people…
I can see that.
What I got from the author is that "sexy" should be emergent and not fundamental.
Re: The Dribbblisation of Design
#43The article contains this gem: ...Redesigns of other people’s work is pure folly e.g. the new Yahoo logo, iOS7, changes to Facebook, the New New Twitter, the American Airlines rebrand. People have no context for the decision making process involved in these projects, no knowledge of the requirements, constraints, organisational politics. First, most of these redesigns are done in good fun, as a thought exercise for t…
The problem with design isn't the designers. It's the clients. Designers can only aim to produce work that challenges "constraints, organisational politics" if the client will allow them to. Very few will. You can explain until you're blue in the face that they're shooting themselves in the foot, but in any organization the easiest and safest thing to do career-wise is to avoid rocking the boat, so very few clients a…
Re: The Dribbblisation of Design
#44As someone who went through a job hunt without a "Dribbblized" portfolio a couple years ago: Go with the Dribbble approach. At least if you're looking for anything resembling a design job. That final layer of polish and execution is what gets you hired. If you don't have that, you get eliminated immediately. Nobody will ask about your process or your wireframes if your resume gets tossed in the trash bin. You'll neve…
As someone who has hired designers over the years for various startups, I agree. The author seems to conflate UX with visual design or graphic design. They are not the same thing and often aren't done by the same person. I've had fantastic UX designers who, frankly, can't get perfectly laid out pixel perfect work done or do eye candy. I've had UI/graphic designers who were awful at figuring out flow. I've had people…
Re: The Dribbblisation of Design
#45If you want designers to stop designing for Dribbble, stop hiring designers on the basis of their Dribbble profiles. Right now, the evaluation and hiring process for designers in most companies is so shallow that cranking out eye-catching niblets is a HIGHLY rational move for designers looking to promote themselves.
I hired my logo designer off of Dribbble, with excellent results. It probably is less of a problem for logo design, than for something like UX or UI.
Re: The Dribbblisation of Design
#46The article contains this gem: ...Redesigns of other people’s work is pure folly e.g. the new Yahoo logo, iOS7, changes to Facebook, the New New Twitter, the American Airlines rebrand. People have no context for the decision making process involved in these projects, no knowledge of the requirements, constraints, organisational politics. First, most of these redesigns are done in good fun, as a thought exercise for t…
You can't represent the customer without doing some real research with real customers. I can't remember ever seeing those sorts of results in a spec redesign post.
Instead, I think they are using the brand as a canvas to show off their own abilities. And they always pick a big popular brand, because then they can leverage that popularity to promote their work.
Re: The Dribbblisation of Design
#47Re: The Dribbblisation of Design
#48Earlier quoted context omitted.
As someone who has hired designers over the years for various startups, I agree. The author seems to conflate UX with visual design or graphic design. They are not the same thing and often aren't done by the same person. I've had fantastic UX designers who, frankly, can't get perfectly laid out pixel perfect work done or do eye candy. I've had UI/graphic designers who were awful at figuring out flow. I've had people…
Even graphic design isn't about eye candy but about function - graphic design is at base macrotypography. What we seem to have in web design is a deeply ingrained culture of amateurism - can you imagine if we had designers adding gradients, page-curls, and drop-shadows on airport signage? The thing that scares me is that in future we might as the definition and function of a professional designer is completely eroded…
Instead we have designers adding lighting and depth to create gradients and shadows. Good golly, have you been to a modern airport recently? Sure form follows function, but there is absolutely no hesitation on the part of designers to degrade function to make things sexy unless you work in government.
Let's not pretend that the offline world isn't concerned with aesthetics any less than the online one is.
Re: The Dribbblisation of Design
#491/ People are not going to post briefs,diagrams, or product strategies of their clients. No business want these informations to be public. It's like sharing the source code of some proprietary app. Even during an interview you dont do that.
2/ Dribble is for static assets , png ,final results that can be made public, not some hidden documents on the why of the what.
3/ Redesign as an exercice is good,it is not art nor restyling. You have constraints set by the product it self.
4/ Yes, Dribbble is basically a showcase and an inspiration tool for designers ,there is nothing wrong with that.
Re: The Dribbblisation of Design
#50I'm a designer on Dribbble. The work I present on Dribbble and the "actual" work I do for my clients are quite different most of the time. You can think of Dribbble as the "runway" of graphic/UI design - most of the stuff there are for showing off the designers' ability and/or are conceptual. They are fun and beautiful to look at, but not always designed for practical use, just like most people won't wear runway fash…