Finally. This was the absolute worst aspect of DIII. It completely ruined the gearing up aspect of the game. Loot drops were tuned down because of it, so how did everyone get gear? They bought it. Lame. The new direction of this game looks really good. These kind of changes make me want to play the xpac. I had previously sworn off the game entirely.
Diablo 3 to permanently remove its auction houses in March 2014
11–20 of 145 posts
Re: Diablo 3 to permanently remove its auction houses in March 2014
#12Wow, this is a surprising reversal of trends as far as user generated content and micro-transaction based economies go, but the auction house really did change the core mechanics of Diablo 3. As a player I really did kind of like the auction system during the initial grind from level 1 to 60, but when there was no more level progression and the only progression was item progression, it just stopped being fun because…
which is not different from what people were doing on Diablo II for ages.
Re: Diablo 3 to permanently remove its auction houses in March 2014
#13Wow, this is a surprising reversal of trends as far as user generated content and micro-transaction based economies go, but the auction house really did change the core mechanics of Diablo 3. As a player I really did kind of like the auction system during the initial grind from level 1 to 60, but when there was no more level progression and the only progression was item progression, it just stopped being fun because…
The other factor exacerbating this was the gear design in D3 - they drastically boiled down the potential combinations of gear by reducing the number of potential stats on items and baking everything relevant to the character's viability into the gear (rather than using a character progression path independent of gearing), so that while in other loot grinders a piece of loot may be useful but not perfect, in D3, there's basically "has everything I need" and "not useful at all". When you combine this binary gear usefulness with deflated drop rates, you end up with a situation in which most players feel that actually trying to play the game as a treasure hunt is an exercise in futility.
Re: Diablo 3 to permanently remove its auction houses in March 2014
#14So, I have a bit of a personal episode here I'd like to share. I played a lot of Diablo 2, more than I care to admit, and so the launch of Diablo 3 was a really big deal to me. I pre-ordered it on day 1, I pre-installed the game weeks before launch and I read every piece of information about the game. When the game came out, I initially loved it; just an absolute pleasure to play. It was great, until I found the auct…
No I may be unusual in this, I played a lot of D2, but never at a very high level. I would come back to it every few months or after a year of not playing it and roll a new character with some different skill tree choices and have a somewhat different experience each time. I never made it to nightmare, never had a level 99 character, but I found the game a lot of fun. D3 is just too much about the end-game for me, there's no journey.
Re: Diablo 3 to permanently remove its auction houses in March 2014
#15This is a good and smart move, but it's only one step towards fixing the nature of the game.
I'm curious as someone who has never played the game: What else do they need to fix? I've only heard complaints about the auction house
Re: Diablo 3 to permanently remove its auction houses in March 2014
#16Honestly, I'm very proud of Blizzard for making this decision. I never expected them to do something this drastic, but ultimately, it is what is best for the game.
Re: Diablo 3 to permanently remove its auction houses in March 2014
#17Wow, this is a surprising reversal of trends as far as user generated content and micro-transaction based economies go, but the auction house really did change the core mechanics of Diablo 3. As a player I really did kind of like the auction system during the initial grind from level 1 to 60, but when there was no more level progression and the only progression was item progression, it just stopped being fun because…
> the only purpose of playing was to kill things for the best drops which is not different from what people were doing on Diablo II for ages.
Grinding bosses for drops to build the character that you want offers great direct feedback - you kill the boss 84 times, and he finally drops the thing you've been looking for. The reward is tangible and exciting. Compare to the AH structure, where it's basically "well, I'll grind for things that might sell, and then hope they sell well enough that I can save up for that thing I need which I know will never actually drop for me". The direct feedback and chance for excitement is practically gone, because the things that you are actually excited for come from the auction house rather than the gameplay.
Re: Diablo 3 to permanently remove its auction houses in March 2014
#18So, I have a bit of a personal episode here I'd like to share. I played a lot of Diablo 2, more than I care to admit, and so the launch of Diablo 3 was a really big deal to me. I pre-ordered it on day 1, I pre-installed the game weeks before launch and I read every piece of information about the game. When the game came out, I initially loved it; just an absolute pleasure to play. It was great, until I found the auct…
I agree with you 100% and I'm coming from a similar situation. The question is, are you going to play again once it's removed? I almost definitely won't give it another shot. Still play D2 on occasion though.
I played a ton of D2, but I always was disappointed that, with the exception of gimmick builds which could barely make it to Nightmare, you were limited to one or two viable builds for each character. Put more than one point into Firebolt? Too bad for you.
As for D3, I almost finished my first playthrough without drinking a single health potion. Not exactly the nail-biting, walking the razor's edge gameplay I had come to expect from Diablo.
Re: Diablo 3 to permanently remove its auction houses in March 2014
#19Re: Diablo 3 to permanently remove its auction houses in March 2014
#20Is there any sort of PvP in the game?