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iOS 7 before and after screenshots

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Re: iOS 7 before and after screenshots

#42
Wow. Hipmunk is a great example, in my opinion, of how flat can be bad by removing so many visual cues.

The old one is easy to see, understand, and instantaneously "grok", because of the depth cues and shading. The new one is a mess of plain colored boxes, where you have to spend time figuring out what is a header, what is a row, etc. -- it's not instantly obvious. The prices are clearly clickable on the left, on the right I'd never guess they were (if they are). So much flatness just makes the screen to hard to figure out.

Re: iOS 7 before and after screenshots

#44

Don't care for the white backgrounds everywhere. Going to be even more difficult to use at night. Wish there was a way to choose a theme, like we had in the 90's.

Use the home button triple-click trick for night reading.

http://lifehacker.com/5957534/invert-your-phones-colors-for-...

Another thing that really helps is f.lux for iphone:

http://justgetflux.com/ios.html

But this sadly requires jailbreaking.

Re: iOS 7 before and after screenshots

#46

I realize this means nothing, but I love coming to the comments here, and the top 3 comments are effectively: 1. Hate it. 2. Meh. 3. Love it. Yes, I'm summarizing, but I just found it highly amusing.

Different people have different tastes. I don't think anyone who hates it is wrong, but I'm glad I'm not in that set! Super-excited for tomorrow.

Oh, of course, and I didn't mean to imply anything about those people either. I was liberal with their interpretations. I just found it amusing and got a good chuckle out of it. =)

Re: iOS 7 before and after screenshots

#48
post #15
post #4

The "after" screenshots don't seem to have anything in common anymore. Some of the apps look like Android, some look like Windows Phone, some look like Palm webOS. The previous iterations at least shared a few button styles and navigation bar styles, but now it seems like everyone has taken the opportunity to reinvent those too. It's certainly ok by me that app developers are taking more liberties in making their app…

To be fair it's a new style language. It's going to take time for people to normalize on designs. Eventually I think that there will be a more homogeneous experience, but right now everyone is trying to feel it out and explore. Design follows trends, but right now there aren't any trends to follow in ios7.

Previously, wasn't it just follow Apple's style guide or go home? If so, what's happened in iOS 7? Are Apple just being far more lax in enforcing a style guide or is the style guide out of the window now?

Re: iOS 7 before and after screenshots

#49
So how hard was it for the developers to support iOS 7? If they used the correct core UI elements, the transition was seamless[~], right? Because with Android (until recent versions) such a major update in UI would have been a disaster (not that develoeprs care much, there aren't even strict UI guidelines).

[~] edit: -smoothless | +seamless

Re: iOS 7 before and after screenshots

#50
post #4

The "after" screenshots don't seem to have anything in common anymore. Some of the apps look like Android, some look like Windows Phone, some look like Palm webOS. The previous iterations at least shared a few button styles and navigation bar styles, but now it seems like everyone has taken the opportunity to reinvent those too. It's certainly ok by me that app developers are taking more liberties in making their app…

On the contrary I think we're entering a temporary period of apps looking closer to each other than they did pre-iOS 7. Hardly any apps used the stock controls anymore as they looked so stale, whereas many of the new designs are taking Apple's lead, at least for now.

I can imagine that the same process will begin to repeat itself as we get used to this new style.

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