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Why Do Dedicated Game Consoles Exist?

prog21.dadgum.com

31–40 of 60 posts

Re: Why Do Dedicated Game Consoles Exist?

#31
Because a lot of people aren’t technoweenies like us.

The reson why consoles sell is because largely they "just work" Hook it to the TV pop in a disc and you are rivalling the arcade. No dealing with popups, driver incompatibility, installations, etc.

Why are consoles are popular for developers? Because if they write some super spiffy game for console X it will run on ALL of them since they all have the same hardware - no-brainer to buy, not too hard to support, etc.

Where if they write something for a PC you have to cross your fingers everyone knows what sort of system they have (even Aunt Edna buying little Tommy's Duke Nukem Forever game), that their system is relatively virus free, they have the proper controllers, a decent monitor, understand what it means when they need to update a driver, etc. etc.

As far as quality, a lot of folks, don't really care. As long as the game is reasonably fun and they can take it out of the box and have it playing in under a minute. Heck I appreciate the resolution of DVDs, but frankly I don't give a darn about blu-ray, the ability to see Leonardo DeCaprio's nose hairs doesn't make really make the movie all that more enjoyable to me. Only thing that sometimes compels me about blue ray may be some exclusive feature... But again, like consoles, most blue-ray stuff is also on DVD primarily because all the DVD and Blu-Ray folk can use it and there is better potential sales.

Re: Why Do Dedicated Game Consoles Exist?

#33
I was once contracted to be an expert witness in a case involving the definition of an "appliance" versus a "computer."

The bulk of the argument was than an appliance was designed (and often constrained) to doing the 'thing' it was designed to do, and a computer was designed to embrace doing many different things.

As the author points out, a game console is a computer which has sacrificed generality in order to achieve a cost advantage in the market where it competes. As the cost of generality goes down, the comparative advantage slowly evaporates.

An example of how this plays out is with robotics. You can consider your dishwasher to be a robot, it reacts to conditions (dishes, no dishes) it has various schemes for cleaning them, and that is pretty much what it does. A clothes washer is another robot of the genus 'washer' but works only on clothes. A general purpose robot could, in theory wash clothes, or dishes, and pretty much anything else if you programmed it to do so. So where do you draw the line between robot and appliance?

I posited the line was based on the relative cost/complexity advantage of one over another. When a computer was targeted to a particular task, and could do that task at a significant market cost advantage over the general purpose implementation, it went from being a 'computer' to being an 'appliance'.

Game consoles are appliances that play games, which is not to say that iPhones don't play games, but if you only want to play games then a console has a cost advantage over a phone.

Re: Why Do Dedicated Game Consoles Exist?

#34

Because people are still buying them. Once they do, they have to buy your product and it's harder to pirate, so publishers win. Why do people buy them A. People get a quick high when they buy objects, this is big part of capitalism. B. They are only game machines. When you use a console there's no emails coming through to stress you out, your body relaxes in game state. (Why ebooks readers if they are smart won't add…

Also, they're considerably cheaper than a gaming PC. I can get an Xbox 360 for $250. I'd need at least twice that for a modest PC. While the PC would be more powerful, the optimization allowed when having every user on the same machine with the exact same specs on a closed platform makes a big difference too as far as performance goes.

You could probably buy a hardware equivalent PC for $250, or even less.

Re: Why Do Dedicated Game Consoles Exist?

#35

The quality of games are significantly lower on mobile than dedicated consoles, a lot has to do with hardware, a lot has to do with strategy. A PC was a lot closer to the ps2 than an iPhone is to the ps4. Casual games may be the hot new thing, but you should be able to see the difference when you compare the production value to a Naughty Dog title.

There are very few mobile games that I want to play, and lots of console games I want to play. Most mobile games are small and simple. And I think the $1-$4 cost of most apps has killed much of the market for serious apps. Apple's 30% cut is far too much for apps over $20 and further drives developers away.

Re: Why Do Dedicated Game Consoles Exist?

#36
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Re: Why Do Dedicated Game Consoles Exist?

#37
I've found it interesting that arcade games have gone in the opposite direction. Most modern arcade games are released on the Taito Type X, Sega Lindbergh and other similar platforms. These are basically just PCs with Intel processors, Nvidia or ATI graphics cards, and Windows or Linux.

A good example is Street Fighter. Street Fighter 3 was release for the CPS3 [0], a completely proprietary platform that ultimately only had 6 games released for it. Street Fighter 4 was on the Taito Type X2 [1], which is pretty much a PC.

[0] http://www.system16.com/hardware.php?id=799

[1] http://www.system16.com/hardware.php?id=903

Re: Why Do Dedicated Game Consoles Exist?

#38
The same reason modern smartphones do. PCs (whether windows, Mac, or linux) are horrid from a usability perspective. It boggles my mind how regular people manage to put up with the shit that it takes to use a computer effectively. But I know that the answer is that they don't, and the result is that they are exposed to a vastly degraded experience of using a computer compared to an expert who can easily troubleshoot and solve the vast majority of problems that they run into day to day.

Gaming consoles (and DVRs, and every other device which is basically just a computer) are simplified systems which remove a lot of the hassle of using them. Even a PS3 or a Wii-U (which are excruciating to update) is orders of magnitude easier to use than a general purpose computer.

Re: Why Do Dedicated Game Consoles Exist?

#39

Probably because the iPhone lacks tactile input buttons/joysticks. Isn't iOS 7 supposed to add some sort of support for bluetooth gamepads? Will that help out?

Android has had support for bluetooth game controllers for years and has yet to get widely adopted by end users. I think there's even been some companies that have tried specializing in controllers for Android.

Re: Why Do Dedicated Game Consoles Exist?

#40
post #10
post #4

A good reply to such articles: http://www.lostgarden.com/2005/09/nintendos-genre-innovation... > As a side note, folks who argue Nintendo should just make games for other platforms are completely missing the point. Nintendo needs to control their hardware platform in order to force innovation to occur in the control mechanisms. Other console manufacturers who rely on the hardcore audiences and standardized genres don…

I feel like PCs are a sliding scale. You have to keep updating them to play the latest games. Wheras consoles are a known - you pay once, and it's good for what, 5 years?

At this point, unless you care a lot about keeping graphics high, I wouldn't be too surprised if you could keep a decent computer for at least 4 years. Even more so if you didn't care about resolution/played games at low resolutions (keep in mind, consoles have run games at 720p or less for the past 7 years!).

The thing is that most people who're willing to deal with pc gaming also care enough to upgrade more often, so a lot of the cost is self-imposed.

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