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Elon Musk took the futuristic gesture interface from Iron Man and made it real

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11–20 of 113 posts

Re: Elon Musk took the futuristic gesture interface from Iron Man and made it real

#11
I was impressed about a minute into it and then he said "that's what we were able to do a few months ago" I was expecting he would pull the monitor away leaving a 3D holographic projection. I guess I watch too many movies, lol

But the glass projection looked fascinating.

Re: Elon Musk took the futuristic gesture interface from Iron Man and made it real

#13
Sorry guys. While the "concept" is nice, i think this is quite overselling a new "manifacturing" process which obviously (at least for anyone who has any CAD modeling and manifacturing experience) is far from being anyhow usable in industry.

Why overselling? Because the precision provided by that tool (as shown in the video) is surely not enough to achieve anything other than reviewing CAD models.

Re: Elon Musk took the futuristic gesture interface from Iron Man and made it real

#14
This looks nice, but I doubt that it's really much more productive than the usual 3D mice (SpaceMouse) setup that almost every CAD shop uses. Just like touchscreens are hardly superior to ordinary mice, when you can afford to lug the latter about. And much more prone to gorilla arm syndrome. So for a desk, this is probably no big win. Maybe for some kind of highly integrated CAVE setup, where you'd be wandering about.

Re: Elon Musk took the futuristic gesture interface from Iron Man and made it real

#15
It looks realy akward when he needs to hold his arm still while closing his hands. I'm skeptic of the current state of "gesture/3D/motion/whatever" controls, but there is a big potential here.

3D design tries to work around the problem of working with 2D screens by showing multiple sides at once (Front/Left/Top/Perspective). You have to adjust objects in at least 2 screens to get it right, which isn't a perfect solution as well.

Re: Elon Musk took the futuristic gesture interface from Iron Man and made it real

#16

Sorry guys. While the "concept" is nice, i think this is quite overselling a new "manifacturing" process which obviously (at least for anyone who has any CAD modeling and manifacturing experience) is far from being anyhow usable in industry. Why overselling? Because the precision provided by that tool (as shown in the video) is surely not enough to achieve anything other than reviewing CAD models.

Yes and there is nothing new. Big Car Companies use such things since many years.

Oculus Rift / or a normal Display and MS Kinnect make it obviously usable for a mass of users.

Only the Software has to support the kind of IO.

Re: Elon Musk took the futuristic gesture interface from Iron Man and made it real

#17
Seems clear he is doing this to increase his personal brand as the "real life tony stark" as opposed to it actually being useful for engineering. His personal brand is an enormous asset on the balance sheet of his companies, so I really respect this - but lets call it what it is.

Re: Elon Musk took the futuristic gesture interface from Iron Man and made it real

#18
post #14

This looks nice, but I doubt that it's really much more productive than the usual 3D mice (SpaceMouse) setup that almost every CAD shop uses. Just like touchscreens are hardly superior to ordinary mice, when you can afford to lug the latter about. And much more prone to gorilla arm syndrome. So for a desk, this is probably no big win. Maybe for some kind of highly integrated CAVE setup, where you'd be wandering about…

What if this technology simply let you rotate, pan, zoom, etc. using your other hand, which would otherwise be unused?

I don't do 3D modelling so I'm not sure if this would actually be an improvement, but getting the other hand into play seems like a good jump from regular one-handed mouse-intensive work.

Re: Elon Musk took the futuristic gesture interface from Iron Man and made it real

#19
This idea is very old and there is nothing new here. The first interface allowing to move object on screen using gesture or touch screen were abandoned. Why? because maintaining your arms in the air to manipulate object is exhausting. You cannot work more than a few minutes at a time. Much more promising are brain-computer interface.

Re: Elon Musk took the futuristic gesture interface from Iron Man and made it real

#20
post #14

This looks nice, but I doubt that it's really much more productive than the usual 3D mice (SpaceMouse) setup that almost every CAD shop uses. Just like touchscreens are hardly superior to ordinary mice, when you can afford to lug the latter about. And much more prone to gorilla arm syndrome. So for a desk, this is probably no big win. Maybe for some kind of highly integrated CAVE setup, where you'd be wandering about…

What if this technology simply let you rotate, pan, zoom, etc. using your other hand, which would otherwise be unused? I don't do 3D modelling so I'm not sure if this would actually be an improvement, but getting the other hand into play seems like a good jump from regular one-handed mouse-intensive work.

That's what a space navigator does, and I find it pretty useless. The whole thing looks pretty lame to me. Essentially Apple's multitouch conventions partially translated to motion tracking.
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