While we have had our share of frusturation with the apple app store process (weird rejections that had to be explained etc), I don't see Android as an alternative to iOS appstore for startups. Once the iOS app is up running, we develop the android (and since we believe android users are used to seeing incomplete apps), we take our time adding functions to the app as well! (Yes I know, it is a cynical view, but we simply match expectation)
Android is for startups
151–160 of 310 posts
Re: Android is for startups
#152Earlier quoted context omitted.
> making for a nice opportunity You are assuming that there is demand for anything but free apps. I know that I personally would kill to pay for top-quality Android apps like I do on iOS, but I don't think I speak for the majority of Android users. Based on everything that I've seen, they just don't want to pay.
Completely agreed (and would also kill to pay); what I meant at the end of my comment that it's that it's a nice opportunity predicated on being a quality app right when the market starts to shift. Which I think is what Will's betting on.
I've always thought Google's greatest achievement was to convince people that they are getting free services..
Re: Android is for startups
#153Earlier quoted context omitted.
If $100 a year would allow me to develop iOS apps on my Linux laptop I'd be fine with that. But $100 a year + paying for overpriced apple hardware doesn't sound appealing.
And that is where the line divides. Android users are like you... they don't want to pay for software and go for cheaper hardware when they can.
I don't develop for iOS because I don't want to own a Mac. I (as a long-time Linux user) find OS X incredibly frustrating.
There's also absolutely no reason to force developers to use a particular brand of hardware or a particular operating system to develop for a particular phone.
Re: Android is for startups
#154Another thing that bothers me with development for iOS is that you need apple hardware and software. I can't develop an iOS on my Linux machine (I've tried running OSX in virtualbox, but it's slow and not to mention illegal). I really wish Apple would make their platform a little more available. Lowering the $100 yearly fee would be a good start...
> you need apple hardware and software It's worse than that, I'm afraid. You need the absolute latest of both. My perfectly fine Macbook from 2008 should be more than adequate for developing iOS apps. It's a core2 duo with 2GB of RAM. I mean, these aren't exactly the days of Pentium 60 vs. XT 8088. Yet the max OS I can upgrade to is Lion. And that's with going through Snow Leopard first. And who knows how much longer…
Re: Android is for startups
#155Earlier quoted context omitted.
If $100 a year would allow me to develop iOS apps on my Linux laptop I'd be fine with that. But $100 a year + paying for overpriced apple hardware doesn't sound appealing.
And that is where the line divides. Android users are like you... they don't want to pay for software and go for cheaper hardware when they can.
Re: Android is for startups
#156The iOS development cycle works the way it does to protect Apple's customers. The people that pay for your application deserve and demand a certain level of quality. They also shouldn't be constantly bothered with updating your hastily developed, poorly tested, 'rapidly iterating' product. As for Android, Google doesn't care. The person with the Android phone is not their customer, they're the product. Google is in t…
I'm an android developer and I agree with this comment. The article as a whole paints a really bad picture of Apple's development process when, in honesty, I wish Google would learn a bit from the things Apple does really well. I really hope people don't think it's okay to ship an app with a typo in the title -- that's just lazy and irresponsible. While I wish the $99 fee was only required to publish an app (as oppos…
Re: Android is for startups
#157Re: Android is for startups
#158Another post on the top of Hacker News making the mistake of thinking paying customers give a crap about how easy it is to [write|deploy|test|debug] your app. Even with all the pain associated with the App Store people still write more apps for it than ever. Why? Cause people pay for apps there. They don't on the Play Store.
In general I agree but if those things have a material effect on how good the app is (e.g. "focused" functionality) then I think the customers would "give a crap".
Re: Android is for startups
#159The iOS development cycle works the way it does to protect Apple's customers. The people that pay for your application deserve and demand a certain level of quality. They also shouldn't be constantly bothered with updating your hastily developed, poorly tested, 'rapidly iterating' product. As for Android, Google doesn't care. The person with the Android phone is not their customer, they're the product. Google is in t…
I'm an android developer and I agree with this comment. The article as a whole paints a really bad picture of Apple's development process when, in honesty, I wish Google would learn a bit from the things Apple does really well. I really hope people don't think it's okay to ship an app with a typo in the title -- that's just lazy and irresponsible. While I wish the $99 fee was only required to publish an app (as oppos…
Re: Android is for startups
#160Another post on the top of Hacker News making the mistake of thinking paying customers give a crap about how easy it is to [write|deploy|test|debug] your app. Even with all the pain associated with the App Store people still write more apps for it than ever. Why? Cause people pay for apps there. They don't on the Play Store.
While I entirely agree with your lead in, your last bit is very "where the puck was" thinking. Two years ago the Play store yielded 1/10th the revenue of the App Store, by common metrics. One year ago it was 1/4. The most recent stat is 1/2 -- still months old. Do you see where this is going? The #1 source of revenue for many games and other media on the App Store is via gifted iTunes cards. This is a mechanism that…
Sure: I see that, if I'm releasing an app this year, I should target iOS first because Android is a distant second.
(And can I say that I continue to hate the "puck" quote and, while it was a mildly clever over-generalization when Jobs used it, nowadays it seems mostly to be used as a kind of pompous way to say nothing useful whatsoever. Which is to say: In a few years everyone's going to be freakin' tired of that quote and so continuing whip it out is very "where the puck was.")