HelloRun - A WebGL 3D Game
51–60 of 111 posts
Re: HelloRun - A WebGL 3D Game
#52Re: HelloRun - A WebGL 3D Game
#53Re: HelloRun - A WebGL 3D Game
#54Re: HelloRun - A WebGL 3D Game
#55The only criticism I have is this: sometimes it's close to impossible to tell (even at slow speeds) where the gap is because of the way the gates are laid out and also the colour of the gates (like Cyan). Some people may argue that adding a "dice roll" into the mix is great, but considering the type of game this, it just kills the fun when you feel like you've been robbed.
(note: this is different to screwing up and starting from scratch as a result)
edit: good job.
Re: HelloRun - A WebGL 3D Game
#56Beautiful but restarting from the beginning on the slightest mistake makes this game negative fun to play.
Agreed. I'd love to be able to restart where I left off. Maybe the high score could reset, but the music could continue. The music's great, and coupled with the color change at the drop, it could be really cool.
Re: HelloRun - A WebGL 3D Game
#57Re: HelloRun - A WebGL 3D Game
#58[15:54:39.366] TypeError: k is null @ http://hellorun.helloenjoy.com/js/three.min.js:412 [15:54:39.366] "Error creating WebGL context." [15:54:39.368] TypeError: this.view is undefined @ http://hellorun.helloenjoy.com/js/hellorun.min.js:1
On Chrome, I see some rendered triangles, but just wireframe, and the game does not seem to work.