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The CODE Keyboard

codinghorror.com

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Re: The CODE Keyboard

#331
post #280

Earlier quoted context omitted.

Did you use a "wrist rest" up front?

Unless you've tilted your keyboard down (away from you), you shouldn't wrest your wrists while you're typing. If the tips of your fingers are above your wrists, you'll get a lot of strain.

You don't have to rest them, but the fact that it's there prevents the wrists from going any farther than that minimum.

Re: The CODE Keyboard

#332
post #257
post #139

Earlier quoted context omitted.

The difference is pressure - you have to be used to typing softly on newer Apple keyboards or else you'll soon get pain from the low travel. Learning to do so can be very rewarding, since the low travel allows a very fast keypress. Typing softly in general is great for finger pain, and mechanical keyboards allow one to use more force but retract before connecting with the keyboard's backplane (bottoming-out in keyboa…

Cherry MX Red switches require less actuation force than an Apple keyboard. A Red will take 45g of weight to depress, while an Apple seems to be closer to 60g [1]. [1] http://hardforum.com/showthread.php?t=1727025

Exactly. The difference is those switches allow a wide range of force, from 45g up, as long as the typist is quick enough to retract before hitting the backplane. Kicking instead of pushing.

Apple keyboards are too low for that to be possible (without some finesse), but for me ~60g is just fine.

Re: The CODE Keyboard

#333
post #144

I got really excited at first reading this, someone agreeing with me that keyboards nowadays were not evolving. And yes good mechanical keyboards matter, but that's not what we should improve them on. A good keyboard should have : usb 3.0 ports, mic/headphones entries, wheel to control the sound etc...

No. A keyboard should have keys for typing and nothing more. Do one thing and do it well.

I completely disagree. Where should I plug my microphone and my headphones ? Where should I plug my usb stuff ?

Only the mouse, the keyboard and the mouse are usually easy to access, the desktop tour is usually not. If I'm occupying a lot of space on my desk with a keyboard, I want it to be more than just a typing block. Believe me, I tried keyboards with jack plugs and usb sockets and it's amazing how a simple "evolution" they are.

As for the volume wheel, it's the best way to control the volume and the keyboard is the natural place to put it, where would you put it if not on the keyboard? On the screen?

Re: The CODE Keyboard

#334

Earlier quoted context omitted.

'The guy'? Interesting choice of words for Jeff Atwood...

In case you thought this was unintentional, it was not. I chose to use these words specially because I am against people like you with this "God worshiping" mentality, wanting to treat people differently because they are awesome. Jeff is awesome, but don't ask me to treat him any different.

That's a serious chip you got on your shoulder there.

It's a boutique product that they've put time and effort into and won't ship volumes.

You're on HN, figure out yourself what business model they'll have to adopt and what that means they have to do with the price.

Re: The CODE Keyboard

#335
post #208

Earlier quoted context omitted.

Also there's a lot of good-value Chinese mechanical keyboard imports (like the unbeatable Choc Mini). NB one of the things you're paying for with the CODE is decent integration, I'm sure. I do have to USB->PS2->USB this Choc Mini keyboard to work with OSX (seriously!). It works fine though!

You can use this kext with Noppoo keyboards: https://github.com/thefloweringash/iousbhiddriver-descriptor...

Whoa! Awesome, thanks!
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