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Ask HN: The Ludum Dare 27 Entries of HNers

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31–40 of 55 posts

Re: Ask HN: The Ludum Dare 27 Entries of HNers

#31

willvarfar: The NSA's Where's Snowden? You are an NSA Analyst and your job is to track down Snowden and Assange, who are flying around the globe using assumed identities trying to reach a safe haven in a hostile country! You just need to log into your NSA Cyber Remote Analyst Portal (CRAP) which is a Windows GOV edition thin client, and start ... hacking in SQL :) http://www.ludumdare.com/compo/ludum-dare-27/?action=…

To add: I promise to play and review every single game* posted in this thread as a matter of duty :) * sans windows. Not a windows user.

Try Wine.

Re: Ask HN: The Ludum Dare 27 Entries of HNers

#32
post #31

Earlier quoted context omitted.

To add: I promise to play and review every single game* posted in this thread as a matter of duty :) * sans windows. Not a windows user.

Try Wine.

I have a mac.

But its really downloading arbitrary code that I don't like.

Re: Ask HN: The Ludum Dare 27 Entries of HNers

#33
post #26

I made a multiplayer platformer with node.js, websockets, and box2D: http://www.ludumdare.com/compo/ludum-dare-27/?action=preview...

Multiplayer games are so hard to get to work in LD where players arrive sporadically :(

I had a similar silence for attempt a few LDs back:

http://www.ludumdare.com/compo/2012/08/30/cage-flight-autops...

Re: Ask HN: The Ludum Dare 27 Entries of HNers

#34
post #8

Multitaskor, can you multitask? The game: http://www.ludumdare.com/compo/ludum-dare-27/?action=preview... The source code: https://github.com/davidgomes/multitaskor edit I'll also add this is my third Ludum Dare and I love it every time - the community is brilliant, the blog works amazingly and as you work on your entry it's very easy to keep track of other people's work and failures too. I try to keep motivated by l…

Apparently I can't, you're game does something rather weird to my brain. Fun idea though!

Re: Ask HN: The Ludum Dare 27 Entries of HNers

#35
post #2

Robots Save the Day: http://www.ludumdare.com/compo/ludum-dare-27/?action=preview... Platform: HTML / JS / CSS, jQuery, Handlebars, Howler.js Tools: Cinema 4D, Garageband, Audacity, Pixelmator

Short and sweet. I'm killing the humans next time.

They have it coming.

Re: Ask HN: The Ludum Dare 27 Entries of HNers

#37
post #26

I made a multiplayer platformer with node.js, websockets, and box2D: http://www.ludumdare.com/compo/ludum-dare-27/?action=preview...

Multiplayer games are so hard to get to work in LD where players arrive sporadically :( I had a similar silence for attempt a few LDs back: http://www.ludumdare.com/compo/2012/08/30/cage-flight-autops...

Hey I remember that game. I was able to get a dozen or so people to log in at the same time towards the end of the competition, but I don't expect more of that during voting. (Also I can't seem to keep the server up)

Re: Ask HN: The Ludum Dare 27 Entries of HNers

#38
Placeholder - A game about defending a place.

The focus was largely on gameplay and balance, and the result is a decently balanced tower-defense like game. We tried some very new ideas in this genre, and it turns out they create a completely different style of play. Overall very happy with the end result.

Web: http://placeholder.tinco.nl LD entry: http://www.ludumdare.com/compo/ludum-dare-27/?action=preview...

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