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Kartlytics: Applying Big Data Analytics to Mario Kart

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Re: Kartlytics: Applying Big Data Analytics to Mario Kart

#31
post #9

I can't be the only person that thinks this would also be a great idea for GoldenEye, right? I have a lot of learning to do to make that happen, but would happily provide moral support to anyone that might want to attempt it!

The answers to that game are obvious -- Oddjob and the laser.

True - the discovery piece (which weapons work best where, trending, etc) would likely not produce revelations, but it would make for an excellent leaderboard for the extremely competitive.

Re: Kartlytics: Applying Big Data Analytics to Mario Kart

#32
post #14
post #12

Liquipedia needs this for StarCraft2 VODs.

You don't even need the VODs, because a replay encodes all the information about the game already in machine readable form. I wouldn't be surprised if someone somewhere is already doing large scale analysis of available SC2 replays.

Yep, we have been doing this since way back in SC1. Player analytics, APM charting, heatmap, etc.

Re: Kartlytics: Applying Big Data Analytics to Mario Kart

#34
post #25
post #14

Earlier quoted context omitted.

You don't even need the VODs, because a replay encodes all the information about the game already in machine readable form. I wouldn't be surprised if someone somewhere is already doing large scale analysis of available SC2 replays.

Prepare to be un-surprised: http://www.ggtracker.com/ http://sc2replaystats.com/ http://www.sc2replays.eu/ https://sites.google.com/site/sc2gears/

I don't know if any of those sites use it, but I really like this open source replay analysis library: https://github.com/GraylinKim/sc2reader
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