Flat design and improperly rescaled design: main threats to tablet usability
21–24 of 24 posts
saying flat design is a danger to tablets is thinking wrong. They aren't thinking like a user, where all the pretty little pictures do something and you can interact in the tablet in new and exciting ways. We don't need a scrollbar to tell us the list can scroll, we should be able to figure it out by the way it runs off the page. We don't need a 3d-esque button to know that clicking on the box labeled "send" (or the little paper airplane icon) will ship off our letters. Everything is touchable and does something. If someone sits down at your app and doesn't realize that they can interact with the element, or tries to interact only to find out that they can't, flat design hasn't failed you - good Design has failed you.
Re: Flat design and improperly rescaled design: main threats to tablet usability
#22When you can't easily tell a label from a textarea from a button, you know the UI is crap.
Man here's me hoping that I hate the flat UI because it is new and not because it makes different behaviors so indistinguishable in the name of being flat.
Re: Flat design and improperly rescaled design: main threats to tablet usability
#23Re: Flat design and improperly rescaled design: main threats to tablet usability
#24I don't care whether it's "flat" or not. I'm fucking sick of "mystery meat" UI. Undistinguished words and graphics that have associated actions -- or don't. Varied by individual designer/developer tastes -- or some committee, I suppose. I can stumble my way through. Worse is having to support "ordinary" people, e.g. family members. (I'm increasingly done "supporting" people to whom I don't have strong ties. Time for…
Form indicates function? Or at least insinuates.