Pinch to zoom has become such a standard in interface interaction that I didn't question it until switching to google's map app on the iPhone. Their double click and drag behaviour is superior in that you don't need two hands. You know something is wrong with your UI when users sometimes resort to putting their nose on the screen of their phone.
US patent office rejects claims of Apple 'pinch to zoom' patent
21–30 of 108 posts
Re: US patent office rejects claims of Apple 'pinch to zoom' patent
#22Re: US patent office rejects claims of Apple 'pinch to zoom' patent
#23Interesting that it was rejected because of 7,724,242, by Danny Hillis and Bran Ferren. Both of them are "Senior Inventors" of Intellectual Ventures, the patent uber-troll company. I wonder if one of IV's shell companies is prosecuting '242?
Given Danny Hillis's history (per Wikipedia) isn't it possible that there is some legitimate R&D going on that is reasonable to protect? I'm not really familiar with Intellectual Ventures but he has done some fascinating things in the past, Thinking Machines being a prime example.
Re: US patent office rejects claims of Apple 'pinch to zoom' patent
#24Interesting that it was rejected because of 7,724,242, by Danny Hillis and Bran Ferren. Both of them are "Senior Inventors" of Intellectual Ventures, the patent uber-troll company. I wonder if one of IV's shell companies is prosecuting '242?
Given Danny Hillis's history (per Wikipedia) isn't it possible that there is some legitimate R&D going on that is reasonable to protect? I'm not really familiar with Intellectual Ventures but he has done some fascinating things in the past, Thinking Machines being a prime example.
Re: US patent office rejects claims of Apple 'pinch to zoom' patent
#25Earlier quoted context omitted.
"Overscroll" was rejected on multiple counts of obviousness and lacking in novelty, due to prior art [0]. [0] http://www.fosspatents.com/2012/10/patent-office-tentatively...
Sorry, but what specifically is the "prior art" being referenced?
The direction of scrolling through the list of items may be reversed in response to the scrolling intersecting a virtual boundary corresponding to a terminus of the list. The scrolling reversal may correspond to a damped motion. For example, during scrolling, a displayed portion of the list of items may appear to bounce off of a boundary of the window in the touch-sensitive display when a beginning or an end of the list of items is reached. The apparent bounce may correspond to a simulation of a viscous or elastic ball having momentum in a first direction striking an immovable and/or inelastic object, such as a wall. The subsequent motion of the ball may be damped, for example, by including a friction or dissipative term in the simulation. A parameter corresponding to the friction term in the simulation may be adjustable, allowing the ball to reach equilibrium in contact with the wall, i.e., the virtual boundary, or displaced from the wall.
-- "Ording" (2005) U.S. Patent No. 7,786,975 http://patft.uspto.gov/netacgi/nph-Parser?Sect1=PTO1&Sect2=H...
Re: US patent office rejects claims of Apple 'pinch to zoom' patent
#26Pinch to zoom has become such a standard in interface interaction that I didn't question it until switching to google's map app on the iPhone. Their double click and drag behaviour is superior in that you don't need two hands. You know something is wrong with your UI when users sometimes resort to putting their nose on the screen of their phone.
Not to defend pinch to zoom, but If you need two hands you may want to change how your holding your phone. Index and thumb on the screen, other three fingers to hold the back.
Re: US patent office rejects claims of Apple 'pinch to zoom' patent
#27Earlier quoted context omitted.
Given Danny Hillis's history (per Wikipedia) isn't it possible that there is some legitimate R&D going on that is reasonable to protect? I'm not really familiar with Intellectual Ventures but he has done some fascinating things in the past, Thinking Machines being a prime example.
It will really be heartbreaking if Danny Hillis becomes a patent troll.
Part One (When Patents Attack): http://www.thisamericanlife.org/radio-archives/episode/441/w...
Part Two (When Patents Attack): http://www.thisamericanlife.org/radio-archives/episode/496/w...
Re: US patent office rejects claims of Apple 'pinch to zoom' patent
#28Earlier quoted context omitted.
Not to defend pinch to zoom, but If you need two hands you may want to change how your holding your phone. Index and thumb on the screen, other three fingers to hold the back.
Exactly. Who exactly uses two hands to do pinch-to-zoom on a phone? I've never seen that.
Re: US patent office rejects claims of Apple 'pinch to zoom' patent
#29Interesting that it was rejected because of 7,724,242, by Danny Hillis and Bran Ferren. Both of them are "Senior Inventors" of Intellectual Ventures, the patent uber-troll company. I wonder if one of IV's shell companies is prosecuting '242?
Given Danny Hillis's history (per Wikipedia) isn't it possible that there is some legitimate R&D going on that is reasonable to protect? I'm not really familiar with Intellectual Ventures but he has done some fascinating things in the past, Thinking Machines being a prime example.
Despite being a dangerous, destructive company, Intellectual Ventures has a lot of smart people associated with it. Myhrvold himself is no slouch and many of the folks who go to the infamous dinner parties with paralegals taking notes are interesting people.
Here's IV's marketing on some of their "inventors": http://www.intellectualventures.com/index.php/inventor-netwo... http://www.intellectualventures.com/index.php/inventor-netwo...
Re: US patent office rejects claims of Apple 'pinch to zoom' patent
#30Pinch to zoom has become such a standard in interface interaction that I didn't question it until switching to google's map app on the iPhone. Their double click and drag behaviour is superior in that you don't need two hands. You know something is wrong with your UI when users sometimes resort to putting their nose on the screen of their phone.
Actually, I can pinch-to-zoom using my thumb and pointer-finger on the screen with my remaining three fingers holding the phone. It's awkward, but works in a pinch (haha). I much prefer a gesture that makes intuitive sense. Pinch-to-zoom is very easy to learn and just seemed right the first time I saw it. I haven't tried the double-tap+scroll gesture you mention, but it sounds like something that would be a tad trick…
Then again I've never used a case with my phones and haven't had a problem with that, so maybe I'm just overly cautious.