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Fuck the Super Game Boy: Introduction (2010)

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Re: Fuck the Super Game Boy: Introduction (2010)

#3

This is somewhat interesting from the point of view of Ninendo nerdery, but the author clearly thinks the SGB is great rather than hating it. I don't understand what she's trying to say with the title at all, it seems to be nothing other than linkbait.

She comes back to it at the very end pf the series, with a likely explanation of why the special SGB features weren't used:

Now, imagine you’re a Game Boy developer. You want to add the bullet point “Super Game Boy compatible!" to your box, because it’ll help sell a few more copies. But not many people own one. If you want to do something really neat, it’ll add entire days to the project, require changing some art resources, and doing extra testing on a completely different system. Going that extra distance is going to cost a lot of money, and won’t help that much because most people don’t own an SGB to see it. What are you going to say?

Man, fuck the Super Game Boy!

Exactly.

Re: Fuck the Super Game Boy: Introduction (2010)

#6

This is somewhat interesting from the point of view of Ninendo nerdery, but the author clearly thinks the SGB is great rather than hating it. I don't understand what she's trying to say with the title at all, it seems to be nothing other than linkbait.

nothing other than linkbait

Matt Cutts defines link bait as anything "interesting enough to catch people's attention[1].

What the fuck is HN's problem with interesting headlines? Should everyone create articles and put headlines on them like "My overview of the pros and cons of the Super Game Boy as a platform for game developers"?

[1]http://en.wikipedia.org/wiki/Link_bait

Re: Fuck the Super Game Boy: Introduction (2010)

#7
post #6

This is somewhat interesting from the point of view of Ninendo nerdery, but the author clearly thinks the SGB is great rather than hating it. I don't understand what she's trying to say with the title at all, it seems to be nothing other than linkbait.

nothing other than linkbait Matt Cutts defines link bait as anything "interesting enough to catch people's attention[1]. What the fuck is HN's problem with interesting headlines? Should everyone create articles and put headlines on them like "My overview of the pros and cons of the Super Game Boy as a platform for game developers"? [1] http://en.wikipedia.org/wiki/Link_bait

It's a bait-and-switch. The headline implies that the article is about X, but it turns out to be about Y.

Re: Fuck the Super Game Boy: Introduction (2010)

#8
post #6

This is somewhat interesting from the point of view of Ninendo nerdery, but the author clearly thinks the SGB is great rather than hating it. I don't understand what she's trying to say with the title at all, it seems to be nothing other than linkbait.

nothing other than linkbait Matt Cutts defines link bait as anything "interesting enough to catch people's attention[1]. What the fuck is HN's problem with interesting headlines? Should everyone create articles and put headlines on them like "My overview of the pros and cons of the Super Game Boy as a platform for game developers"? [1] http://en.wikipedia.org/wiki/Link_bait

[deleted]

Re: Fuck the Super Game Boy: Introduction (2010)

#9
post #4

Is this how Game boy games have color when playing on a Game Boy Color or Advanced?

A brief search[1] turns up that the GBC had a few palettes actually built into the hardware, so games that were released before the system out would end up being colorized by one of these; supposedly for some first-party games, the system would actually determine what game was being played and select a more appropriate palette.

Once the system had been released, games could be made in "dual-mode" which would support a monochrome palette when played on the original hardware, but would use custom colorization on the GBC[2].

I'm trying to find more technical sources but haven't located any yet, so if anyone help me find more information I'd be very interested.

EDIT: I found a little more information. Here's[3] someone who disassembled the GBC boot ROM. It looks like on boot, the system would check to see if the inserted cartridge is one of 93 first-party games, and apply a specified palette; otherwise, it would just apply a default palette.

[1]: http://www.neogaf.com/forum/showthread.php?t=497582

[2]: http://www.allgame.com/platform.php?id=17662

[3]: http://www.vintage-computer.com/vcforum/showthread.php?19247...

Re: Fuck the Super Game Boy: Introduction (2010)

#10
post #6

This is somewhat interesting from the point of view of Ninendo nerdery, but the author clearly thinks the SGB is great rather than hating it. I don't understand what she's trying to say with the title at all, it seems to be nothing other than linkbait.

nothing other than linkbait Matt Cutts defines link bait as anything "interesting enough to catch people's attention[1]. What the fuck is HN's problem with interesting headlines? Should everyone create articles and put headlines on them like "My overview of the pros and cons of the Super Game Boy as a platform for game developers"? [1] http://en.wikipedia.org/wiki/Link_bait

> What the fuck is HN's problem with interesting headlines?

Linkbait isn't an interesting headline. Its a headline that is interesting at the expense of not being an accurate reflection of the content of the article for which it serves as a headline.

Its a trick, and unsurprisingly, people don't like to be tricked.

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