Down the VR rabbit hole: Fixing judder
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Down the VR rabbit hole: Fixing judder
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Re: Down the VR rabbit hole: Fixing judder
#2"I was initially skeptical of the importance of low persistence, preferring a push for 120hz, but it is a BIG DEAL."
Re: Down the VR rabbit hole: Fixing judder
#3Aside, this stuff is really fascinating, and it's great to see the field of human-computer interaction pushing up against formerly unknown biological phenomena.
Re: Down the VR rabbit hole: Fixing judder
#4Re: Down the VR rabbit hole: Fixing judder
#5Re: Down the VR rabbit hole: Fixing judder
#6Could these problems also be addressed by using a regular, full persistence display reflected in a moving mirror that tracks the eye as it saccades? Aside, this stuff is really fascinating, and it's great to see the field of human-computer interaction pushing up against formerly unknown biological phenomena.
http://www.youtube.com/watch?v=ZuSUHuSceYc
The tech's called Lumipen, and they use something called Saccade Mirrors to do it.
Re: Down the VR rabbit hole: Fixing judder
#7Could these problems also be addressed by using a regular, full persistence display reflected in a moving mirror that tracks the eye as it saccades? Aside, this stuff is really fascinating, and it's great to see the field of human-computer interaction pushing up against formerly unknown biological phenomena.
It would not fix smooth persuit tracking of a moving object while the head is stationary though, as you could not selectively shift the moving object to match eye rotation while also keeping the background stationary.
Re: Down the VR rabbit hole: Fixing judder
#8Such a display would be made of pure cash, of course. Can't have everything.
Re: Down the VR rabbit hole: Fixing judder
#9Could these problems also be addressed by using a regular, full persistence display reflected in a moving mirror that tracks the eye as it saccades? Aside, this stuff is really fascinating, and it's great to see the field of human-computer interaction pushing up against formerly unknown biological phenomena.
[1] http://www.physikinstrumente.com/en/products/prdetail.php?so...