Earlier quoted context omitted.
Implying that a well designed application cannot be made in any UI toolkit save one also doesnt show a good understanding of design.
I don't think anyone was, least of all me. In any case, I'll bite: Different UI toolkits make doing certain things hard, certain things easy, and some things damn near impossible without large effort on the part of the developer. So when the parent commenter says "Nobody on OS X wants a Qt app", I'd argue that yes, although you can make a "well designed QT app", it's much harder to make a "well designed OS X app" wit…
Apple Developer Center still down
121–130 of 204 posts
Re: Apple Developer Center still down
#122Earlier quoted context omitted.
> All with the same binary installers. So you integrate with the user's desktop environment, using standard local widgets, theming, integration with UX guidelines, local library dependencies, etc? Or are you shipping a Qt app with your own dependencies included? If so, Qt is pretty notoriously buggy on OS X (and rightfully disliked by most users as it stands outside all platform conventions), perhaps explaining some…
Local widgets & theming yes, although generally we ship with our own themes by default as we make VFX apps, and the last thing artists want is bright UI to distract them. I don't believe there are general UX guidelines for Linuxes, but for things like notification popups, system tray stuff, yeah, we do all that natively to the distro through Qt (DBus handles all that transparently within Qt very nicely). We ship Qt a…
I am thinking of Pixelmator, or Apple's Final Cut Pro and Motion for comparison to your screenshot. Even modern versions of Photoshop manage to look much nicer than that.
Re: Apple Developer Center still down
#123Earlier quoted context omitted.
Local widgets & theming yes, although generally we ship with our own themes by default as we make VFX apps, and the last thing artists want is bright UI to distract them. I don't believe there are general UX guidelines for Linuxes, but for things like notification popups, system tray stuff, yeah, we do all that natively to the distro through Qt (DBus handles all that transparently within Qt very nicely). We ship Qt a…
The dialog you've shown for OS X does not look native at all. Not just the spacing, but especially the second selector ('render') is quite odd. Also the font usage for the labels, the light-gray borders around the input fields and the tab focus is strange. Does QT basically render a bitmap, or does it use the native controls and just has some odd default styling? If it's the first, then I would probably do the UI in…
http://imgur.com/68b9eoO - is native Cocoa moc-up in XCode.
I concede the borders are slightly different, but I personally wouldn't have noticed or minded.
The render button is a custom button - the only difference from the native one is the right-hand menu triangle which isn't native.
Qt has styles, and draws controls itself via vector drawing. And you can customise this yourself: So you've got all the power in the world to do what you want, but at the expense of loads of complexity that no-one's really going to go to the trouble of doing. So basically, it tries to emulate the controls on all platforms, and does a pretty poor job on OS X.
Re: Apple Developer Center still down
#124Earlier quoted context omitted.
I would wager more money is made via Linux than iOS by a fairly large margin. As an aggregate measure, spread across several million people? Perhaps. Resolving that is just a matter of looking up the data. But that's not the question that matters for an actual developer. What actually matters is: How much money are you making on one platform, and how much could you make on the other? That question has a lot more to d…
I'm not sure I completely follow you. I would calculate on the basis of developers building software that runs on top of Linux, so that would include a large proportion of all web applications as well as various embedded applications. You could probably include android in there also. Now it's true that this isn't quite apples to apples since Linux is more fungible than iOS in most regards, mostly thanks to it's open…
Re: Apple Developer Center still down
#125This reminds me, yesterday i got an obviously spoofed phishing email from "apple" telling me to reset my passwords and reenter my CC info. Anybody else get that? http://imgur.com/hyta4bC
Can you have a look at the mail headers and check if it was just a standard phishing mail?
Re: Apple Developer Center still down
#126Earlier quoted context omitted.
Local widgets & theming yes, although generally we ship with our own themes by default as we make VFX apps, and the last thing artists want is bright UI to distract them. I don't believe there are general UX guidelines for Linuxes, but for things like notification popups, system tray stuff, yeah, we do all that natively to the distro through Qt (DBus handles all that transparently within Qt very nicely). We ship Qt a…
The OS X version looks ancient and not like a modern OS X app at all. Is that due to limitations in Qt? I had considered Qt for cross platform development, but after seeing that comparison it seems like it would be better to maintain separate front-ends for different platforms. I am thinking of Pixelmator, or Apple's Final Cut Pro and Motion for comparison to your screenshot. Even modern versions of Photoshop manage…
Qt "emulates" native control appearances by drawing them itself. This means it doesn't get it 100% correct (in OS X's case). You can apply stylesheets to configure all aspects of spacing and appearance, so in theory it's possible to write a stylesheet to completely emulate OS X's controls (or at least the majority of them), but that'd be a lot of work which you probably wouldn't want to do.
I could make it any colour I wanted with stylesheets in Qt - this was a personal app, and I'm not too concerned with what it looks like.
Re: Apple Developer Center still down
#127My money is personally on massive, unrecoverable data loss. If you've ever poked around with the way that Apple's website works, you can see that the entire place is a huge mess. There's old servers running ancient (pre-2004) perl scripts alongside the brand new iCloud gear. I can't imagine how the authentication for AppleID is working as login details still work on the ancient pages (think pinstripes and glassy butt…
Re: Apple Developer Center still down
#128World's premier closed-source shop: (presumably) gets hacked; goes down; stays down.
Github, Rubygems, Linux Kernel, etc. get hacked; restore from SHA256SUM'ed backups; keep moving.
Turns out what used to be called "hobby" projects matter, because code made without love has a smell, and no one does a "hobby" for anything but. (Remember the 'ama' in 'amateur') (ok ok so kernel.org was down for a while. But remember all the heavy lifting done by git to keep those commits clean. It was just the server, not the data.)
Re: Apple Developer Center still down
#129Earlier quoted context omitted.
Maybe they deleted all the copies of the both new and old developer centres so are having to rebuild it all from scratch.
I would hope a multi-billion dollar developer portal has a backup somewhere. It'd be insane if they didn't.
Re: Apple Developer Center still down
#130Could you imagine if the Linux Developer Center went down? It'd be nearly impossible to write Linux software, or download Linux development tools, or generate a Linux binary that a device was allowed to run. It'd be awful.