SculptGL - A WebGL sculpting app
31–39 of 39 posts
Incredible work, this is great. These are exactly the kinds of projects we need to advance technology on the web.
Re: SculptGL - A WebGL sculpting app
#32I'm happy to receive reference for how to do adaptive sculpting.
If it had CSG, I suspect you could do about anything with it.
Re: SculptGL - A WebGL sculpting app
#33Awesome work.
Re: SculptGL - A WebGL sculpting app
#34I'm running into issues. After a while it starts tearing holes in the sphere. Also the performance seems to die off. But I don't know much about 3D sculpting so maybe I'm abusing it.
Running on Chrome under Arch.
Re: SculptGL - A WebGL sculpting app
#35i have made cool things in sculptris previously, this is awesome on my pc. gotta try it on the tablet now!
bugger, did not work on ipad under safari or chrome. still pretty awesome on pc
Re: SculptGL - A WebGL sculpting app
#36I can not see anything in my Chrome 28.0.1500.71 Linux. Here is the error: sculptgl.min.js:138 Uncaught TypeError: Cannot set property 'viewportWidth' of null
And me, 28.0.1500.52 on Debian
Re: SculptGL - A WebGL sculpting app
#37Re: SculptGL - A WebGL sculpting app
#38It doesn't like it when you try to drill holes through the sphere. Try it, it's fun.
Use "Adaptive" instead of "Subdivision" and it drills through just fine. You can even zoom inside the sphere and see how it made a nice little channel.