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SculptGL - A WebGL sculpting app

stephaneginier.com

1–10 of 39 posts

Re: SculptGL - A WebGL sculpting app

#6
Very impressive, especially the adaptive topology feature, I don't believe even Mudbox has that.

Adding some sort of collaborative features would would be plausible and really cool (keep perspective and settings local, sync model updates).

Re: SculptGL - A WebGL sculpting app

#9
post #6

Very impressive, especially the adaptive topology feature, I don't believe even Mudbox has that. Adding some sort of collaborative features would would be plausible and really cool (keep perspective and settings local, sync model updates).

Is this open source? I would love to poke around adding some real time collab features.

Re: SculptGL - A WebGL sculpting app

#10
post #6

Very impressive, especially the adaptive topology feature, I don't believe even Mudbox has that. Adding some sort of collaborative features would would be plausible and really cool (keep perspective and settings local, sync model updates).

Is this open source? I would love to poke around adding some real time collab features.

Github link: https://github.com/stephomi/sculptgl. License is MIT. This is from the main page (http://stephaneginier.com/).
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