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Ask HN: What makes you go for it?

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Ask HN: What makes you go for it?

#1
What makes you decide start a project/start-up/etc?

From idea to implementation...

Do you go for something based on a technical analysis, market research, monetary potential, the start-up "ride", or just because it's fun to build something regardless of the outcome? Do you ever commit to a project knowing that even if you "fail miserably", you will still gain from the experience?

Obviously most people weigh multiple factors, but which carries the most weight in your decision?

Re: Ask HN: What makes you go for it?

#2
Starting isn't the hard bit, I've started 50+ projects, I've finished hardly any of them, not including client work, that's my job, so it's easier to finish.

What's different with a project that's mine is I go all gusto for a while, get a half MVP up and kinda lose the will to carry on. The problem is I have too many ideas and don't stick with my own things to see them through.

I'd probably be more successful if I hired someone else to build it, and get client work myself to pay for it.

Re: Ask HN: What makes you go for it?

#3
My thought process has evolved over the last few years for deciding what to spend my time on.

I've realized two important things: that I am capable of making a lot of money from my own products, and that there can be important differences between ideas that impact the potential for the former.

I like to build things that improve on past or present solutions, mainly because the market is already there and you aren't pulling teeth to convince people they have a problem you are solving. I also am building products right now in the same space with my current company (simple web development and hosting tools/services).

But when I come up with a new product, it's largely something that I know can be made really simple to start, and then built on over time. If I can ship an MVP or proof of concept in a month or two of 20-40% full-time work I am satisfied. Anything longer than that and I risk making something no one wants.

I also try to learn and be better with every project I do. That means starting with libraries instead of building from scratch, or being more diligent about the architecture. One small example is that I used django-compressor on a recent project instead of hacking that myself. Another is baking referrals and drip email campaigns directly into the MVP instead of pushing this off.

The benefit is that the more you do this the more natural it becomes, to the point where you get higher quality in less time, but I don't dwell on the technical quality too much since your customers generally don't care, so it's a fine line.

At the end of the day though, the new products I've developed have largely been fits of desire to work on something new. Once my co-founder builds a design for it and I implement a simple PoC, the momentum pushes it to become reality.

The difference between what ideas I choose now and what I used to choose is I start looking ahead and see problems or opportunities related to the business model. Things like retention patterns, market potential, etc. I don't measure or predict these things with numbers because I think that's a waste of time, but since I've had experience with those issues, I can get a better feel for them before I start to work on a project.

Also, now that I've achieved and surpassed my initial desire to build my own company and hire a few people, my ambition is pushing me towards achieving bigger milestones. Some ideas are harder to grow than others.

Re: Ask HN: What makes you go for it?

#4

Starting isn't the hard bit, I've started 50+ projects, I've finished hardly any of them, not including client work, that's my job, so it's easier to finish. What's different with a project that's mine is I go all gusto for a while, get a half MVP up and kinda lose the will to carry on. The problem is I have too many ideas and don't stick with my own things to see them through. I'd probably be more successful if I hi…

Maybe you could work on your own projects as if it is a client, i.e. take 2 hours out of your 40 hour billable work week and deliver as if it is a client.

To make it even more real you can take some savings, draft a contract with someone you trust and tell them to only pay the money back as you deliver the 'client work' to yourself. If you fail to deliver, the money goes to charity.

Also, once you have some revenue from your own app, divide by your hourly rate to know how many hours you will spend on it per week.

Re: Ask HN: What makes you go for it?

#5

Starting isn't the hard bit, I've started 50+ projects, I've finished hardly any of them, not including client work, that's my job, so it's easier to finish. What's different with a project that's mine is I go all gusto for a while, get a half MVP up and kinda lose the will to carry on. The problem is I have too many ideas and don't stick with my own things to see them through. I'd probably be more successful if I hi…

Hey Tam, I'm exactly the same. Maybe we can form a support group for such people (i'm serious)?

Re: Ask HN: What makes you go for it?

#6

My thought process has evolved over the last few years for deciding what to spend my time on. I've realized two important things: that I am capable of making a lot of money from my own products, and that there can be important differences between ideas that impact the potential for the former. I like to build things that improve on past or present solutions, mainly because the market is already there and you aren't p…

What does MVP mean in this context? Obviously it's related to a PoC, but I can't really find any acronym that fits the context...

Re: Ask HN: What makes you go for it?

#7
post #6

My thought process has evolved over the last few years for deciding what to spend my time on. I've realized two important things: that I am capable of making a lot of money from my own products, and that there can be important differences between ideas that impact the potential for the former. I like to build things that improve on past or present solutions, mainly because the market is already there and you aren't p…

What does MVP mean in this context? Obviously it's related to a PoC, but I can't really find any acronym that fits the context...

Minimum Viable Product

Re: Ask HN: What makes you go for it?

#8
post #6

My thought process has evolved over the last few years for deciding what to spend my time on. I've realized two important things: that I am capable of making a lot of money from my own products, and that there can be important differences between ideas that impact the potential for the former. I like to build things that improve on past or present solutions, mainly because the market is already there and you aren't p…

What does MVP mean in this context? Obviously it's related to a PoC, but I can't really find any acronym that fits the context...

MVP stands for Minimum Viable Product.

http://en.wikipedia.org/wiki/Minimum_viable_product

Re: Ask HN: What makes you go for it?

#9

Starting isn't the hard bit, I've started 50+ projects, I've finished hardly any of them, not including client work, that's my job, so it's easier to finish. What's different with a project that's mine is I go all gusto for a while, get a half MVP up and kinda lose the will to carry on. The problem is I have too many ideas and don't stick with my own things to see them through. I'd probably be more successful if I hi…

How do you usually test if your project ideas have market fit?

I'm writing a book about this very topic so I'm very interested obviously :)

Re: Ask HN: What makes you go for it?

#10
Go through lean canvas process, refine, and once it's okay, try it out. If you fail, whoops. Try again. Hopefully you didn't burn that much time.

It's like shooting in the dark. Once in awhile, you'll hit something. Hopefully it's a bear.

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