Live data from Hacker News

Final Fantasy VII is available on Steam

store.steampowered.com

21–30 of 60 posts

Re: Final Fantasy VII is available on Steam

#21
post #20
post #2

I still have my original discs but it's such a pain getting it to run on anything newer than WinME that I'd given up trying to play it. Is the rendering performance OK? Are the movies intact? Do you get the choral music that was only accessible to people who had a creative card with soundfont support? Also, this reminds me of several video gaming magazine jokes: Character Booster – Find yourself stuck on a difficult…

The music is the same as Enix's old version, i.e. MIDI and not nearly as good as the original PSX music. There's a mod for that though - google Ficedula's music patch

Did Enix do the original PC port? That would be kinda weird since, Square and Enix were competitors at the time.

Guess the use of MIDI is what you do when the hardware doesn't for sure come with support for redbook audio.

Re: Final Fantasy VII is available on Steam

#22
post #11
post #8

Does this still use Square's DRM, or is it all handled by Steam now? I was playing the re-release through Wine on Linux last year, but the DRM workarounds made it activate as a new PC each time it started. Since it has an activation limit, I got locked out after a few launches.

Relatedly, does it use Square's "Cloud Saves" (ho ho ho)? I've got the square version, but it was largely unplayable because you when the cloud servers are down / timing out (as was the case 9 times out of 10), the load / save functionality would be disabled (can't even load or save local files :-/). And then after playing for ~20 hours, the game decided to overwrite my save file with a cloud backup from ~19 hours ag…

It does, but you can turn it on/off. Its off by default.

Re: Final Fantasy VII is available on Steam

#23
post #12

Still waiting for a proper HD rerelease - fans have already hacked the game to load high-res character models / sprites / menus / etc; but it looks silly with 1080p characters wandering round a 320p world :( How hard can it be to re-render an already-created CG scene with a few more pixels?

> How hard can it be to re-render an already-created CG scene with a few more pixels? Quite tricky, seeing that Square-Enix no longer has the original source files to re-render these. A proper re-release would require artists to remake the environments from scratch (based on concept art or the original game).

Even if they did have it, there's a good chance their systems aren't compatible with whatever they used to render them.

The game is nearly 20 years old, a millennia in video game time. Oh my goodness... 20 years!

Re: Final Fantasy VII is available on Steam

#26
post #23

Earlier quoted context omitted.

> How hard can it be to re-render an already-created CG scene with a few more pixels? Quite tricky, seeing that Square-Enix no longer has the original source files to re-render these. A proper re-release would require artists to remake the environments from scratch (based on concept art or the original game).

Even if they did have it, there's a good chance their systems aren't compatible with whatever they used to render them. The game is nearly 20 years old, a millennia in video game time. Oh my goodness... 20 years!

16 years... come on, don't let us feel THAT old yet.

Re: Final Fantasy VII is available on Steam

#28

PC only? Really square? I guess it would be really difficult to port those amazing, cut-edge graphics to opengl...

This PC version was actually released over a decade ago; it's pretty ghetto and old. That said, it Wine-wraps decently.

The same treatment was given to FFVIII, as well, so it likely won't be long before it joins its predecessor on the Steam store (its appearance leaked in the registry moons ago).

Re: Final Fantasy VII is available on Steam

#29
post #12

Still waiting for a proper HD rerelease - fans have already hacked the game to load high-res character models / sprites / menus / etc; but it looks silly with 1080p characters wandering round a 320p world :( How hard can it be to re-render an already-created CG scene with a few more pixels?

> Still waiting for a proper HD I am sure it will come out in the same period of the pokemon MMORPG

There is one of those, or in fact, multiple. Fan-made, yes, but MMO's nevertheless.

One could arguably state that all of the pokemon games are MMORPG's already, seeing that you can connect to other players and exchange creatures, combat, etc.

Post reply on HN