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Final Fantasy VII is available on Steam

store.steampowered.com

11–20 of 60 posts

Re: Final Fantasy VII is available on Steam

#11
post #8

Does this still use Square's DRM, or is it all handled by Steam now? I was playing the re-release through Wine on Linux last year, but the DRM workarounds made it activate as a new PC each time it started. Since it has an activation limit, I got locked out after a few launches.

Relatedly, does it use Square's "Cloud Saves" (ho ho ho)? I've got the square version, but it was largely unplayable because you when the cloud servers are down / timing out (as was the case 9 times out of 10), the load / save functionality would be disabled (can't even load or save local files :-/). And then after playing for ~20 hours, the game decided to overwrite my save file with a cloud backup from ~19 hours ago...

Re: Final Fantasy VII is available on Steam

#12
Still waiting for a proper HD rerelease - fans have already hacked the game to load high-res character models / sprites / menus / etc; but it looks silly with 1080p characters wandering round a 320p world :(

How hard can it be to re-render an already-created CG scene with a few more pixels?

Re: Final Fantasy VII is available on Steam

#13
post #12

Still waiting for a proper HD rerelease - fans have already hacked the game to load high-res character models / sprites / menus / etc; but it looks silly with 1080p characters wandering round a 320p world :( How hard can it be to re-render an already-created CG scene with a few more pixels?

Quite hard, because all the backgrounds are bitmaps. It's an unfortunate era for that - Final Fantasy X looks fantastic on a modern system, because it can be rerendered at higher resolution.

Re: Final Fantasy VII is available on Steam

#14
post #12

Still waiting for a proper HD rerelease - fans have already hacked the game to load high-res character models / sprites / menus / etc; but it looks silly with 1080p characters wandering round a 320p world :( How hard can it be to re-render an already-created CG scene with a few more pixels?

If the FFX/FFX-2 remake will sell, i'm sure they also do VII.

The problem with these remakes is that the original assets are in crappy resolutions so they'll basically have to remake everything. And that takes time. And Square is not exactly known as being a efficient company.....

Re: Final Fantasy VII is available on Steam

#15
post #12

Still waiting for a proper HD rerelease - fans have already hacked the game to load high-res character models / sprites / menus / etc; but it looks silly with 1080p characters wandering round a 320p world :( How hard can it be to re-render an already-created CG scene with a few more pixels?

> How hard can it be to re-render an already-created CG scene with a few more pixels?

Quite tricky, seeing that Square-Enix no longer has the original source files to re-render these. A proper re-release would require artists to remake the environments from scratch (based on concept art or the original game).

Re: Final Fantasy VII is available on Steam

#16
post #12

Still waiting for a proper HD rerelease - fans have already hacked the game to load high-res character models / sprites / menus / etc; but it looks silly with 1080p characters wandering round a 320p world :( How hard can it be to re-render an already-created CG scene with a few more pixels?

> Still waiting for a proper HD

I am sure it will come out in the same period of the pokemon MMORPG

Re: Final Fantasy VII is available on Steam

#17
post #12

Still waiting for a proper HD rerelease - fans have already hacked the game to load high-res character models / sprites / menus / etc; but it looks silly with 1080p characters wandering round a 320p world :( How hard can it be to re-render an already-created CG scene with a few more pixels?

You should stick with the original. Remakes have higher resolution graphics, but at the cost of the creative passion that went into the original games.

Re: Final Fantasy VII is available on Steam

#18
post #12

Still waiting for a proper HD rerelease - fans have already hacked the game to load high-res character models / sprites / menus / etc; but it looks silly with 1080p characters wandering round a 320p world :( How hard can it be to re-render an already-created CG scene with a few more pixels?

This is the hi-res model re-release. It looks like it's identical to the one square released last year, but available via Steam instead of Square. It has all the updated models of the hacked versions and (slightly) improved sound quality, plus a few new `features' like cloud-saving (anti-feature?) and character boosting (who knows).

I bought the square version and the cloud-saving was pretty awful, you sometimes had to wait up to 10 mins to contact their server and save the game. I can only imagine they've fixed that for this release.

Re: Final Fantasy VII is available on Steam

#19
post #12

Still waiting for a proper HD rerelease - fans have already hacked the game to load high-res character models / sprites / menus / etc; but it looks silly with 1080p characters wandering round a 320p world :( How hard can it be to re-render an already-created CG scene with a few more pixels?

> How hard can it be to re-render an already-created CG scene with a few more pixels? Quite tricky, seeing that Square-Enix no longer has the original source files to re-render these. A proper re-release would require artists to remake the environments from scratch (based on concept art or the original game).

I would love to see this.

Re: Final Fantasy VII is available on Steam

#20
post #2

I still have my original discs but it's such a pain getting it to run on anything newer than WinME that I'd given up trying to play it. Is the rendering performance OK? Are the movies intact? Do you get the choral music that was only accessible to people who had a creative card with soundfont support? Also, this reminds me of several video gaming magazine jokes: Character Booster – Find yourself stuck on a difficult…

The music is the same as Enix's old version, i.e. MIDI and not nearly as good as the original PSX music. There's a mod for that though - google Ficedula's music patch
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