I just bought a RubyMotion license and I really enjoyed creating my first iPhone App but I don't think I would have started if I knew about this issue. I really hope that they get around to fixing this problem, it does make me a bit concerned that they are pushing big new features while such a serious issue seems to exists.
This is exactly how I'm feeling now. I've been prototyping and loving it, but I almost don't even want to try releasing an application if the support burden is going to be that high... Now it's like, well, why not just use Objective-C? I sort of just wish I had my $200 back.
$200 is small potatoes.