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The Internet Just Made Microsoft Kill a Car for a Faster Horse

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Re: The Internet Just Made Microsoft Kill a Car for a Faster Horse

#102

Try hard as they might, it's impossible to make those "features" sound good. This one is especially amazing: "You could re-sell your physical disc game to Gamestop or any participating outlet that opted into Microsoft’s revenue sharing system." Gee, thanks, Microsoft! It's not like those outlets will pass the cost right onto the consumer or anything (oh wait, they will). It's incredible how the Xbox team thought, "Lo…

> If you consider sharing to be going over to a friend's house, entering your password, then waiting 3.5 hours for a download to finish to be in some way innovative or interesting

MS is playing the long game. The console will probably be around for 6-7 years. Back then my internet connection speed at home was about 6Mbit, today its 100Mbits and a download of 10GB usually takes about 20 minutes, so i would really love to do as much digitally as possible. Granted internet speeds arent like this everywhere, but in a few years time they probably will.

Re: The Internet Just Made Microsoft Kill a Car for a Faster Horse

#103
The main issue is how badly Microsoft marketed the XBOX One. They completely failed to get their message across. As a result they were getting shit on by Sony.

Facebook and reddit have seen a huge number of anti-XBOX posts.. I don't know what pre-orders were looking like but I would imagine they aren't great because of all the bad publicity.

I wonder how things would have looked if Microsoft had a decent marketing team.

"We are going to revolutionize how you enjoy games. When you buy a game you can share it with up to 10 friends. When you sign in to any console anywhere your games library will be available. Here's a first. You can transfer digital games to another person!"

They could then talk about the caveats.

"To make these features possible and promote the development of awesome games we have introduced a developer revenue sharing plan for used games. This means you can only trade in games with registered partners. We have already signed up Gamestop, blah, blah and blah. We are adding more every day. On average an American will only be x miles from a vendor."

"The XBOX One allows you to play games online and offline. Just like any other console. However, to make use of game sharing and portable games library both XBOX's will need to be connected to the Internet so they can regularly check in."

"We believe the XBOX One will allow you to experience more games. We are the first vendor to let you share digital games. You will never need to walk around with your disc's again. The games will be right with you. This is the XBOX One"

OK.. I added in offline play. I think it is ridiculous that they didn't allow this. I would have got behind this. The problem is that Microsoft hadn't worked out what they were doing before their launch event. Everyone was confused. Then there was the death trickle of hit and miss information from MS and XBOX support. Meanwhile deafening rumors drowned out everything else.

The Internet didn't make Microsoft kill anything. They did all this themselves with some of the worst information delivery and brand management I have ever seen.

"The Internet" made it clear offline gaming and the ability to freely trade and share games were important to them. I am happy that a lot of people sent a strong message in an attempt to defend this right. It is a shame that Microsoft couldn't get across that what they were providing was in fact not at odds with this.

Re: The Internet Just Made Microsoft Kill a Car for a Faster Horse

#104
post #65

Earlier quoted context omitted.

>It's incredible how the Xbox team thought, "Look at that money over there. Let's take it!" What's next, Wal-Mart charging Ralph Lauren every time a customer comes in wearing a Polo shirt (because why should other clothing companies get free advertising in their store)? Could you explain this analogy because it makes zero sense to me. >The other issue? For the author to be completely honest, every "benefit" mentioned…

> I would imagine they would allow you to play parts of the game without needing to install the whole game, similar to Steam. What games on steam do that? I've literally never seen that. Unless you mean like seperatation of single and multiplayer, but those are both still rather big.

Half-Life 2 (or so i remember)

Re: The Internet Just Made Microsoft Kill a Car for a Faster Horse

#105

I don't really see how the features they removed are incompatible with not requiring online checkins every 24h and certainly not with the used game policy. I don't see why they couldn't have made the online checkins optional, but required to do any of the game sharing, and if you don't check in within 24h it just disables games that aren't yours and doesn't let other people play yours. Sure, that could be gotten arou…

I think the problem happens when Person A buys a game disc and lends a digital copy to Person B. Person A then disconnects from the Internet and plays using the game disc and Person B plays with the 24H online check in. Now you have two people playing the same game at the same time with only one copy of the game bought.

> Now you have two people playing the same game at the same time with only one copy of the game bought.

And?

Re: The Internet Just Made Microsoft Kill a Car for a Faster Horse

#106
post #103

The main issue is how badly Microsoft marketed the XBOX One. They completely failed to get their message across. As a result they were getting shit on by Sony. Facebook and reddit have seen a huge number of anti-XBOX posts.. I don't know what pre-orders were looking like but I would imagine they aren't great because of all the bad publicity. I wonder how things would have looked if Microsoft had a decent marketing te…

I'm sure Microsoft did all the good things you said they should have done. However, on most tech sites there is a huge anti-Microsoft bias. So instead of the tech sites talking up all the good things Microsoft is doing, all they focus on is the negative things. Then, surprise, everyone is up in arms about all the bad things Microsoft is doing.

Re: The Internet Just Made Microsoft Kill a Car for a Faster Horse

#107
Not the real issue. If Microsoft would have come out and said piracy and the 2nd hand market costs us 11 bajillion dollars in lost revenue. Which is why you the consumer have to pay 59.99 for a game. Then if the xbox one close to the same price as the ps4 with games being significantly cheaper. MS would win.. even with an unpopular strategy because people would think with there pockets. But I wager anything they actually wanted their cake and eat it. There must be some upside. And however you spin it with their initial offering there was none.

Re: The Internet Just Made Microsoft Kill a Car for a Faster Horse

#108
The article makes an interesting point.

If Microsoft had said that this is a completely digital system where you can download the games, or if preferred pick-up on physical media would the response have been any different.

Or are there too many people who fear change

Re: The Internet Just Made Microsoft Kill a Car for a Faster Horse

#109
post #103

The main issue is how badly Microsoft marketed the XBOX One. They completely failed to get their message across. As a result they were getting shit on by Sony. Facebook and reddit have seen a huge number of anti-XBOX posts.. I don't know what pre-orders were looking like but I would imagine they aren't great because of all the bad publicity. I wonder how things would have looked if Microsoft had a decent marketing te…

I'm sure Microsoft did all the good things you said they should have done. However, on most tech sites there is a huge anti-Microsoft bias. So instead of the tech sites talking up all the good things Microsoft is doing, all they focus on is the negative things. Then, surprise, everyone is up in arms about all the bad things Microsoft is doing.

The XBOX 360 is arguably the most popular console of its generation. After the PS4 launch event all my friends didn't really care. They were waiting for the XBOX event. XBOX's reputation and popularity, even with its RROD issues was massive.

It is amazing how quickly this can be destroyed. Microsoft didn't clearly present what you could and couldn't do with the XBOX ONE. They hadn't worked out every caveat. This meant after every event there were questions. Even announced features were met with. "Do you mean 10 friends or family accounts to share games with?"

For gamers I think the most difficult thing to understand was why potentially thousands of dollars of purchases would become unplayable if you lost internet connection for more than 24 hours.

Re: The Internet Just Made Microsoft Kill a Car for a Faster Horse

#110
"Most people aren’t Richard Branson and most people have enough of a connection, however intermittent, to authenticate once a day."

Oh for...

It's not about having an internet connection, it's about only being able to play the games as long as Microsoft has the servers turned on and working. Maintenance can stop you playing, which is annoying. More importantly, they're probably not going to keep them on for 20-30 years, so everything you buy has a limited lifespan.

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