The Internet Just Made Microsoft Kill a Car for a Faster Horse
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Re: The Internet Just Made Microsoft Kill a Car for a Faster Horse
#2pleasing the pirates sells wonders.
If you only lived your teenager years in the US or Japan, then you will not understand. But Sony et al sold millions of consoles to other countries where the market probably bought 1 game per 10 consoles sold (numbers vaguely remembered from a playstation1 analysis i read a long time ago)
Re: The Internet Just Made Microsoft Kill a Car for a Faster Horse
#3Re: The Internet Just Made Microsoft Kill a Car for a Faster Horse
#4Sure, that could be gotten around but people are going to figure out how to pirate anyway.
Re: The Internet Just Made Microsoft Kill a Car for a Faster Horse
#5Re: The Internet Just Made Microsoft Kill a Car for a Faster Horse
#6Microsoft remembered it sells (mostly) console, not (mostly) games. pleasing the pirates sells wonders. If you only lived your teenager years in the US or Japan, then you will not understand. But Sony et al sold millions of consoles to other countries where the market probably bought 1 game per 10 consoles sold (numbers vaguely remembered from a playstation1 analysis i read a long time ago)
You seem to have reciprocated your fraction there: http://www.vgchartz.com/analysis/platform_totals/Tie-Ratio/G...
Globally, the PS1 sold about 9 games per console. I don't necessarily fully trust that site or that number, but it's probably at least within a factor of two, which still leaves it a great distance from your number.
Re: The Internet Just Made Microsoft Kill a Car for a Faster Horse
#7Re: The Internet Just Made Microsoft Kill a Car for a Faster Horse
#8There's no reason they couldn't have both...
Buy a physical disk? Trade use it like you always have, but you don't get to make use of all the fancy cloud features.
Buy your game online? You'll need to phone home every once in a while (24 hours was a bit harsh, maybe more like 1 week), and you can't trade it like physical media, but you get the fancy new lending features.
Decide you like the new way better? Convert your physical copies into 'cloud' copies and throw out the disks.
Problem solved.
Re: The Internet Just Made Microsoft Kill a Car for a Faster Horse
#9This really just looks like sour grapes from Microsoft to me. There's no reason they couldn't have both... Buy a physical disk? Trade use it like you always have, but you don't get to make use of all the fancy cloud features. Buy your game online? You'll need to phone home every once in a while (24 hours was a bit harsh, maybe more like 1 week), and you can't trade it like physical media, but you get the fancy new le…
Re: The Internet Just Made Microsoft Kill a Car for a Faster Horse
#10Microsoft remembered it sells (mostly) console, not (mostly) games. pleasing the pirates sells wonders. If you only lived your teenager years in the US or Japan, then you will not understand. But Sony et al sold millions of consoles to other countries where the market probably bought 1 game per 10 consoles sold (numbers vaguely remembered from a playstation1 analysis i read a long time ago)
The exception is Nintendo, who sold the Wii (and presumably the Wii-U) for a small profit.