Microsoft reverses controversial game licensing policies
arstechnica.com
Microsoft reverses controversial game licensing policies
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Re: Microsoft reverses controversial game licensing policies
#2Re: Microsoft reverses controversial game licensing policies
#3I had a feeling this would happen. It was either that or just let the competition walk away with a huge percentage of their customers without a fight. Seems like the obvious decision.
Both of the new machines (Xbox One, PS4) still allow third party publisher DRM (such as EA's 'Project Five Dollar') though, and if the console market moves towards digital distribution the way the PC market has, the used games point might be moot.
Re: Microsoft reverses controversial game licensing policies
#4Re: Microsoft reverses controversial game licensing policies
#5Re: Microsoft reverses controversial game licensing policies
#6Re: Microsoft reverses controversial game licensing policies
#7Re: Microsoft reverses controversial game licensing policies
#8Up next, Kinect...
Re: Microsoft reverses controversial game licensing policies
#9* Disk must be in the drive to play
* Share games by lending the disk.
The previous scheme, while it would not be befinical to some due to the 24 hour requirement, did allow for some exciting new ideas (which we've got used to with Steam);
* Access my games anywhere without needing a disk
* Share the game with my family who live away from me
Re: Microsoft reverses controversial game licensing policies
#10Here's a statement from MS http://news.xbox.com/2013/06/update (may need a refresh or two to load) looks like they are removing the feature of being able to play a game without the disc in the tray, which pretty much was the root of all these drm issues IMO