typical designer. they just look at static mockups and don't think about interactions. okay if you have the 2x2 icon, how will other icons move relative to it when the big icon is moved around?
You might want to take a look how Windows Phone 8 does it. WP8 has different size tiles and moving them around is a piece of cake.
What iOS7 should look like
21–28 of 28 posts
Re: What iOS7 should look like
#22Meh. It doesn't seem like an obvious win to me. Especially the notepad.
[and I'm no Apple fanboy, I like Android...]
Re: What iOS7 should look like
#23Re: What iOS7 should look like
#24Earlier quoted context omitted.
That's not true. There was a zoomed out and pixellated comparison days ago between the default apps on both versions, and iOS7 was clearly brighter.
I've been using it on my phone for the past week and in practice there is no difference.
Re: What iOS7 should look like
#25And this is part of the point I think about the huge change here: Old unmaintained apps will look OLD and apps with active teams behind them will not.
Re: What iOS7 should look like
#26Imagine looking at the current IOS 7 interface in the dark. Blindingly bright.
Re: What iOS7 should look like
#27IMHO this a far, far better design than Apple's. The saturated colors in Apple's design are just too garish. Some of the app and icon designs are really messed up, as the OP notes. (e.g. Notes, Calendar). How did Apple's GameCenter icon even make it past 1st draft. It is just mind-bendingly awful. Although the configurable-size widgets are a good idea, perhaps the OP could outline how the interface should work when t…