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What is Microsoft smoking?

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41–50 of 253 posts

Re: What is Microsoft smoking?

#42

Im probably going to lose what little karma I have for saying this, but the XBox One's licensing model is more attractive to me than the PS4's model. I'm getting all of my information from here: http://news.xbox.com/2013/06/license These are the points I find interesting: - Access your entire games library from any Xbox One ... while you are logged in at your friend’s house, you can play your games. From this, i can…

While there is an air of convenience to being able to pull your games from thin air, it's not really that difficult to carry around your games. Perhaps being able to store them on an SD card would be a pretty good comprimise. I like the idea of not having a load of plastic - but it's no great hardship plugging in a cable, or carrying a TV from one room to another. I keep my gamecube (yes gamecube,) packed away, if I want to use it - I just pull it out. If I want to listen to music in another room, I carry a music player through to it. But these days we are sold overly technical solutions to problems, like wireless music systems (with klunky interfaces), and such, which don't really give you much back. I was still watching an old school CRT tv back in December before it died on me, and once I was ingrossed in what I was watching, I didn't care what I was watching it on. Same goes for SSD's on computers, sure they increase boot and load times - but who cares about 2mins vs 40seconds? It doesn't really matter.

I'm not following the sharing idea - can you share a title at no expense? Can you lend a title? That sounds great. Don't get me wrong, I'm up for a little added convenience - but as other's have said - downloading a few Gigs to play a game - is currently more difficult (and probably wasteful,) than just copying the game onto another medium and walking somewhere with it.

Re: What is Microsoft smoking?

#43

Im probably going to lose what little karma I have for saying this, but the XBox One's licensing model is more attractive to me than the PS4's model. I'm getting all of my information from here: http://news.xbox.com/2013/06/license These are the points I find interesting: - Access your entire games library from any Xbox One ... while you are logged in at your friend’s house, you can play your games. From this, i can…

It may be obvious but to clarify only one of your family members can be playing from your shared library at a given time.

Re: What is Microsoft smoking?

#44

Microsoft Is Spread Too Thin. That's it. That is the reason most of their products are half-assed. They have database systems. Server, desktop, and tablet/phone operating systems. Web, desktop, mobile development environments, all in multiple languages. They have their IaaS and PaaS offerings. They have end user services like Skydrive and Outlook. Then there is everything Office. And games, both PC and Xbox. Also, Bi…

Microsoft's business model is basically "we are all things to all men". It's all about vertical integration. They aren't attractive because their products are necessarily that compelling on their own, it's that if your entire computing is Microsoft (as it was for many people late 90s-early 2000s) a lot of problems go away. The killer app for Windows server is that it is designed for managing Windows desktops for exam…

"If you are running OS X desktops, why bother with it?"

Because you want to run applications that only run on Windows Server?

Re: What is Microsoft smoking?

#45
post #20
post #5

Let's wait until both consoles arrive. It really seems that Sony is going to implement the same game lending restrictions what Microsoft - except they haven't told us explicitly. Recent news say that Sony will give the same opportunity for publishers to block lending.

You might have missed this release from Sony putting the boot in on the topic http://www.youtube.com/watch?v=kWSIFh8ICaA

For people who don't tend to click video links (like me, but I happened to already see this), it is a sarcastic and clever dig at MS.

The introduction is the start of an "instructional video" for how to lend games to your friends, complete with "Step One" and dramatic PS4 music, and then the guy just hands a game to his friend who says, "Thanks."

I think it is a clever ad, and a good position to take. I'm not much of a gamer so I am not their core demographic, but I tend to buy something from each generation of consoles and "less-obnoxious DRM and no region-locking" would be a no-brainer for me in terms of choosing.

Re: What is Microsoft smoking?

#46
Everyone on reddit seems to be up in arms about used game sales, as in the ability to trade in a box + disk.

But really, this will likely be the last generation of consoles to support a physical disk.

I imagine that by the end of this "round" of consoles 60%+ of game sales for these consoles will be digital downloads.

What do use game sales look like in a digital marketplace? If you allow gamers to freely transfer licenses then what is to stop me selling my game to someone in singapore at 1AM when I have finished playing and then coming back the next day and buying the same game back at a reduced rate from someone in australia who has just gone to bed and picking up where I left off?

The only sensible way to allow this would be via DRM which makes /r/gaming shit the bed.

Re: What is Microsoft smoking?

#47
I thought the mindless Microsoft/Xbox bashing was Reddit's job. The XBox One will sell and it will sell well - it has loads of blockbuster titles and is pretty powerful, and I personally love the idea of integrating my Sky box with my XBox.

Re: What is Microsoft smoking?

#48
post #25

Earlier quoted context omitted.

I think that idea probably works well... ...until you have to drag an entire BluRay disc over the Internet before Halo 14 will start.

I agree, but that that is a problem with the distribution method, not the licencing model. The most reasonable answer to this would be that the game disc can be used to install on any console, but only allow that disc to confer a licence once. I do not know how it will actually work, but I am actually excited to see what happens. edit: actually, thinking about it now - I think this is where the always online requirem…

That's just annoying though. It's like not being able to move your music freely around your devices. Granted that you probably will probably only have one Xbox one, but it's still a pain.

MS don't seem to have sorted the licensing model, to make it convenient with their OS, I have a copy of Windows 8, that I want to move from one machine to another at some point, and I'm sure it will be non-trivial. Not to mention that I'll loose Windows media centre most likely in the process. Even the install for Windows 8 for me was an incredibly convulted process at the time.

When DRM impinges upon usability, and convenience - it's just a complete pain in the backside.

Re: What is Microsoft smoking?

#49

The £429 price in the UK looks like a mistake to me - I know the launch price of the 360 was ~£280 and a Kinect is ~£100 but I still think that in these times of austerity it is a bit steep. Mind you, I will buy one once Halo 5 (for me) or FIFA 14 (teenage son) comes out...

I think you may have answered your own complaint there. IIRC the PS3 was even more expensive when it came out. One advantage of a console is that it is an "investment" in that you know buying one will give you at least 5 years worth of supported gaming. Compare that to buying an iPad, the first gen iPad was released in 2010 and it basically obsolete now.

I wasn't thinking of my own situation. Whether it is £300 or £429 doesn't make much difference to me - but there will a lot of households where it does.

[Even my teenage son, who thinks that money magically grows in the Bank of Mum & Dad thought that £429 was a lot - if he noticed then MS probably have a pricing problem].

Re: What is Microsoft smoking?

#50
post #3

Whoa, I dind't know about the 21 countries thing. What are they smoking, indeed.

Region locking is one of the most evil things in our industry. Nothing more to say..

It's a great idea from the point of view of the seller. If you have people who have money and frequently travel internationally, you can force them to buy two (or more!) copies of every one of your products they use.

You can also do price discrimination. Those rich guys in the US and Japan can afford $100, so you'll charge them that much. The up-and-comers in China might be able to do $50, so that's the price for them. Africa? Since $20 is like a month's wages for a whole village or something, that's probably all you can get out of them, and with those prices you're only making three fiddy after you cover the per-unit support costs for that always-online thingy. But you really need that so you can do geolocation, and can keep all the annoying entrepreneurs on HN from buying a million African copies when they're on safari, then eating your lunch by reselling them to the US and China for $30.

This is assuming customers want the product badly enough that they're willing to put up with this garbage. Which they generally do -- most people don't travel internationally and aren't affected; furthermore, software is not a commodity and there may not be completely interchangeable alternatives so their only choices are to put up with it or make do without.

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