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iOS 7

mattgemmell.com

91–100 of 284 posts

Re: iOS 7

#91
That last sentence is so bigoted. If you don't like flat then you're a child? Right.

I don't care about this whole debate, as I like flat and non-flat, and I actually prefer a happy medium.

What I wonder is if OS X is going to adopt iOS 7's new look in the upcoming years.

Re: iOS 7

#92
post #23

Earlier quoted context omitted.

I'm volunteering at a center that teaches senior citizens various computer skills. One of the courses we teach is on how to use their iPhones. I'm dreading the moment that iOS7 is released: all of these people are going to have to start right back at the beginning in their understanding.

I think Apple would be happy to lose all the "silver surfers" and regain their cool with teens, tweens, and young adults. Teens don't want the same phone that their grandmother has and they don't want the same tablet they're forced to use at school.

Idunno, I think Apple is already moving a bit away from the "pure cool" targeting and are just going to grab as much as possible now... the "mini" lines are a huge compromise on this because they're obviously created to be a low-cost alternative to their flagship platforms.

Apple is the prestigious brand. Having a budget line compromises that image.

Re: iOS 7

#93
post #32
post #2

Why yes, I would like to enhance text legibility: http://i.imgur.com/5XhQsM9.png

What a bizarre setting. If that's "enhance text legibility", then the "off" position is "make text harder to read, please"?

"Off" means "prettier".

Re: iOS 7

#94
post #34

Man, iOS 7 feedback is incredibly frustrating for no reason that actually matters. I feel like I spent the past few years falling in love with flat design, on mobile and on the web -- and I read article after article from historically pro-Apple bloggers/authors explaining that no, flat design was fundamentally a bad move: the strongest metaphor is that of the phone as a tool -- that we needed skeumorphism, we need hi…

iOS 7 is anything but flat. In fact, one of the core concepts is "depth". Layers and new navigation patterns emphasise this.

Flat has always been about ornamentation and not layers. Plenty of flat websites have layers. Modals. Pops outs. Sliding menus.

I don't know why people think flat is about not having layers. Did Apple just start this bizarre thinking?

Re: iOS 7

#95
post #89
post #34

Man, iOS 7 feedback is incredibly frustrating for no reason that actually matters. I feel like I spent the past few years falling in love with flat design, on mobile and on the web -- and I read article after article from historically pro-Apple bloggers/authors explaining that no, flat design was fundamentally a bad move: the strongest metaphor is that of the phone as a tool -- that we needed skeumorphism, we need hi…

As somebody who's been using Windows Phone for the past year or two, I like it. I think it works as a best-of-both-worlds between iOS and WP7. Android is going to look incredibly antiquated in a year or two (especially since tilting homescreen and lockscreen widgets, while useful, made it ugly), and I'm a complete Android fanboy.

When I look compare WP8 and iOS 7 the thing that's the biggest difference is that iOS 7 seems to be much busier. WP8 apps definitely take a "Metro" approach and keep it simple: squares on simple backgrounds, rectangles around buttons that do things, and the buttons that are icons enclosed in circles.

I was on the Montréal metro this weekend and really like the flat design they use which WP8 really took to heart. It will be interesting to see if the way iOS does it leads to more confusion for users or if skeuomorphism was the way to go.

Re: iOS 7

#96
post #34

Man, iOS 7 feedback is incredibly frustrating for no reason that actually matters. I feel like I spent the past few years falling in love with flat design, on mobile and on the web -- and I read article after article from historically pro-Apple bloggers/authors explaining that no, flat design was fundamentally a bad move: the strongest metaphor is that of the phone as a tool -- that we needed skeumorphism, we need hi…

It's a common mistake on the web to take entire groups of individuals, with varied and nuanced individual opinions, and to group them together and then complain about inconsistency and hypocrisy. People say things like, apple users are foo or the new york times is bar or americans are baz . Well, of course any large group of people with divergent opinions will be self-conflicting when examined as a whole. I understan…

We do it for 2 reasons, I think:

1) We want to broadly dismiss a group of people.

2) We want to call out people who were wrong (huge thing on the internet is not ever being wrong; nothing is worse than changing your mind), but it's too hard to keep track of everyone you disagree with, and worse you can't as easily get away with calling out an individual as you can a group.

Re: iOS 7

#97
I really like the new designs, but since apple is all about "responsiveness" - they should REALLY reconsider the animation-durations of the different effects. It really slows you down in your usage.

Re: iOS 7

#98
post #80
post #56

Earlier quoted context omitted.

I don't understand why you are frustrated reading about this OS when the vast majority of what's been written so far essentially agrees with what you've said. Perhaps our browsing history is different: I've read negative feedback about iOS 7 but it's mainly from the Dribbble crowd. I'd say the majority of the feedback from the tech press/blogosphere has been gushing. Anyway, even if Apple were broadly being lauded fo…

The "dribble crowd" isn't going to like the new iOS because it's going to make their role in app development mostly obsolete. Developing apps is going to require much more programatic design, instead of chopping up photoshop comps.

The new visual language means design is more important. You can't hide bad design with gloss and shadows. This is obviously bad for the Dribble crowd who often seem to favour style over substance, making the common mistake that design is about making something look good.

Re: iOS 7

#99

iOS 7 foregoes borders, instead relying on colour to indicate interactivity Good thing there aren't people out there who are color-blind, then... Oh, wait.

That's me! I was browsing the new UI guidelines and couldn't understand what was and what wasn't a link/action in the screenshots that they used for examples! And I shouldn't need to turn on accessibility services for slight colorblindness... the design should accomodate for us. The navigation looks lik the same color as the "Home" and "Phone" labels. Are those actions?

Apple will take a note from Xbox at E3 and tell its customers with impairments to "Stay with iOS 6".

Re: iOS 7

#100
post #34

Man, iOS 7 feedback is incredibly frustrating for no reason that actually matters. I feel like I spent the past few years falling in love with flat design, on mobile and on the web -- and I read article after article from historically pro-Apple bloggers/authors explaining that no, flat design was fundamentally a bad move: the strongest metaphor is that of the phone as a tool -- that we needed skeumorphism, we need hi…

>> "(People arguing 'its just a beta, it'll obviously change over time': what happened to Apple's relentless pursuit of quality before introducing something to the public? What's the point of secrecy if you're showing off v0.8 and not v1.0?) "

They haven't really introduced it to the public. They introduced it to developers at a developer conference so they can prepare their software for it. Every single iOS release has been like this. Buggy as hell for the first few betas with several feature changes along the way. When it's released 4 months down the line it's usually solid (excluding Maps).

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