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Fertile Ground

marco.org

1–10 of 219 posts

Re: Fertile Ground

#2
"iOS 7 is different. It isn’t just a new skin: it introduces entirely new navigational and structural standards..."

Beyond the parallax effect, what are these new navigation and structural changes? I'm not trolling here, I'm genuinely curious. I'm about to build a new iOS app and I did not see major navigation or structural changes that would drastically affect how I design an app's UI or UX.

Re: Fertile Ground

#5
I felt this way after IOS started to flourish in 2008-2009. "Why didn't I start building iPhone apps back then." Now IOS7, and Marco saying this, I can anticipate the same sensation if I don't hop onboard after this refresh.

Re: Fertile Ground

#6
post #2

"iOS 7 is different. It isn’t just a new skin: it introduces entirely new navigational and structural standards..." Beyond the parallax effect, what are these new navigation and structural changes? I'm not trolling here, I'm genuinely curious. I'm about to build a new iOS app and I did not see major navigation or structural changes that would drastically affect how I design an app's UI or UX.

There are is support for physics effects in the UI now, I'm not really sure what navigational changes he could be talking about though.

Re: Fertile Ground

#7
Another point that I think has been understated thus far:

Android, WP, and iPhone's visual philosophies are closer now than ever before. I can only assume this will lead to fewer "ecosystem-exclusive" apps, which I think is a net positive for everyone.

Re: Fertile Ground

#8
iOS 7 is in many ways a new beginning for both Apple, its users, and its developers, but I think the OA is relying a bit too much on hyperbole. In the DP, there weren't really too many navigational changes, and the UI was still instantly familiar. Yes, there are new APIs and other neat fancy rendering stuff, and you can't discount the influence of the application's look and feel, but... it didn't feel very different, at least with regards to an experience perspective. It looks markedly better (apart from about 5-6 odd-looking icons on the home screen), and designing around that will perhaps be the most daunting challenge.

It will separate the best from the worst, however, and this beginning, this chance to start fresh, is what I look forward to.

Re: Fertile Ground

#10
It seems hypocritical to laud fragmentation when it happens in iOS and decry it in Android. These changes seem similar to the Android differences in gingerbread and post-honeycomb. The resulting effect on developers will be the same. iOS 7 has made it apparent which bloggers are unable or unwilling to be fair in their criticism when it comes to Apple. The mismatched gradients on the new icons are beautiful to them, the wire frame and confusing UI elements are revolutionary, and fragmentation is simply just creating fertile ground for change. Great.
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