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iOS 7's Design is Confused

andrewmunsell.com

21–30 of 46 posts

Re: iOS 7's Design is Confused

#21
> or remove useless buttons like the calculator and timer buttons

Pure opinion here. Personally I use the calculator a lot on my phone, and love having a quick way to access it. The timer icon is actually the clock app, I got confused by the icon too.

After playing around with the Beta for a while, I can say that the design doesn't make sense until you actually use it. Give it some time.

Re: iOS 7's Design is Confused

#22
I think in terms of UX, iOS 7 will be a win. But in terms of graphical design I think it's much less successful.

Ive may be a master of industrial design and user interaction, but it's looking like that mastery doesn’t translate to graphic/user interface design.

Re: iOS 7's Design is Confused

#23
post #15

This author is confused. Anyone who's tested any BETA 1 of iOS knows how unfinished it can be. This isn't your Google "beta." It's a legitimate beta.

I've been running the beta 1's since iOS4, and while they can be glitchy, buggy, and crashy, the UI is never really incomplete.

If Apple substantially changes the designs (iconography included) between now and shipping, it would make for a first.

I feel similarly to the author. Overall I like the design and think it's a much-needed step forward for the OS, but the iconography is distracting. The removal of any kind of affordance in the slide-to-action bars is also a step back.

There are lots of places in the OS where I'd expect, under normal circumstances, some pretty substantial redesign, but Apple has never been known to overhaul their designs significantly between beta and release.

Re: iOS 7's Design is Confused

#24
post #19

One thing I can't understand, why would they make the blurred background on the Control Center lighter and put white text and controls on it?? Is this supposed to be customizable?

Yeah, that's like design 101. One thing I really like about the default Android UI is that it's mainly black/gray with blue, which makes it easy on the eyes and nice to look at in various environments (at night, for example).

I was actually really looking forward to iOS 7. I'm currently on an old feature phone and I haven't quite decided between iOS or Android. I've messed around with an old Galaxy S 4G and an iPad 2, and after seeing iOS 7 I think I'm definitely leaning towards getting an Android based phone.

Re: iOS 7's Design is Confused

#25
post #19

One thing I can't understand, why would they make the blurred background on the Control Center lighter and put white text and controls on it?? Is this supposed to be customizable?

It's not clear which color is enabled versus disabled. Huge mistake.

Re: iOS 7's Design is Confused

#26

I think in terms of UX, iOS 7 will be a win. But in terms of graphical design I think it's much less successful. Ive may be a master of industrial design and user interaction, but it's looking like that mastery doesn’t translate to graphic/user interface design.

I think the problem is that so much of this looks like other companies design language.

It's not bad, but I miss the iOS-ness. I thought this would have been a refinement and extension of their current style. A lot of their stuff is good. I don't think they needed such a massive overhaul.

Re: iOS 7's Design is Confused

#27
post #20

Earlier quoted context omitted.

The design won't change significantly in the next months. For example, the Game Center design is likely there to stay for the most part. And, by the way, I acknowledged that it's a beta and there's time to improve.

What's your source for that? Based on experience with previous betas, it could absolutely change. In the iOS that Game Center debuted, it didn't even work until BETA 4.

It didn't work but the design was more or less done.

Re: iOS 7's Design is Confused

#29
These are all minor complaints in comparison to the huge sigh of relief I am experiencing thanks to the removal of the faux-leather, faux-paper, etc. The skeuomorphic apps are the only apps I can't use (it's painful) and I've downloaded a dozen note taking apps just to try to find one that is designed well.

Skeuomorphism was cool back in 1987 when it was novel that VGA existed.

If it takes Apple until IOS 7.1 to fix some of the subtle gradient issues, so be it.

Re: iOS 7's Design is Confused

#30
post #15

This author is confused. Anyone who's tested any BETA 1 of iOS knows how unfinished it can be. This isn't your Google "beta." It's a legitimate beta.

I've been running the beta 1's since iOS4, and while they can be glitchy, buggy, and crashy, the UI is never really incomplete. If Apple substantially changes the designs (iconography included) between now and shipping, it would make for a first. I feel similarly to the author. Overall I like the design and think it's a much-needed step forward for the OS, but the iconography is distracting. The removal of any kind o…

The UI was fairly complete in previous betas, but it was also largely the same as the last major version.

I don't think any of us know how the beta as it sits today is going to compare to the final release, but saying that it won't change because previous betas didn't change doesn't seem like a fair comparison.

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