Earlier quoted context omitted.
Noticed you updated the comment… Re: "Shiny". We're working on a huge number of different features and we didn't want to overload the latest update with things we'd already covered in the first update – things like statistical data visualisation, etc. We're still working on those areas though and they are still a priority, they just don't need as much work as the other features right now.
Yea, sorry about that, I thought I edited it quickly enough that no one will have read it yet. My ninja skillz need training.
ViziCities Update #2: London Underground in 3D with live trains, and Leap Motion
21–30 of 33 posts
Re: ViziCities Update #2: London Underground in 3D with live trains, and Leap Motion
#22Re: ViziCities Update #2: London Underground in 3D with live trains, and Leap Motion
#23great project , cant wait to test it.
Re: ViziCities Update #2: London Underground in 3D with live trains, and Leap Motion
#24awesome, I was getting a bit worried about the lack of updates on their blog. Thrilled that they are actually talking to various agencies. I am a bit worried about the attention given to "shiny" (Leap Motion, Twitter, vehicles etc.) features rather than actually useful statistical stuff but I am hoping they are just working on this while they are in discussions with said agencies.
Re: ViziCities Update #2: London Underground in 3D with live trains, and Leap Motion
#25awesome, I was getting a bit worried about the lack of updates on their blog. Thrilled that they are actually talking to various agencies. I am a bit worried about the attention given to "shiny" (Leap Motion, Twitter, vehicles etc.) features rather than actually useful statistical stuff but I am hoping they are just working on this while they are in discussions with said agencies.
It's just a overhyped shiny toy...
Re: ViziCities Update #2: London Underground in 3D with live trains, and Leap Motion
#26Earlier quoted context omitted.
It's just a overhyped shiny toy...
I take it you're not going to sign up for the beta then
So far, I've only seen overexcitment for a simple web-based viewer that displays very few data layers for a specific city and lacks a lot of useful information: for instance there are no POIs / streets labels / ... In this regard, I believe the recently unveiled WebGL-based Maps / Earth from Google are significantly more advanced. Most of the focus of your project has been on visual cuteness (tilt shift, animated cars) and wow effect (leap motion). This is combined with using buzzwords that IMHO don't really apply here (big data, platform). I'll be glad to be proven completely wrong when your beta is out.
Re: ViziCities Update #2: London Underground in 3D with live trains, and Leap Motion
#27Earlier quoted context omitted.
Glad you're excited about it. We don't have a date yet but we're working hard to get it out as soon as we feel it's ready. And London to start with, though we already have plans for other cities (so long as the data exists). Any suggestions for cities?
San Fran would be great although any city would be interesting
Re: ViziCities Update #2: London Underground in 3D with live trains, and Leap Motion
#28Earlier quoted context omitted.
I take it you're not going to sign up for the beta then
I did sign up for the beta (following the initial post). So far, I've only seen overexcitment for a simple web-based viewer that displays very few data layers for a specific city and lacks a lot of useful information: for instance there are no POIs / streets labels / ... In this regard, I believe the recently unveiled WebGL-based Maps / Earth from Google are significantly more advanced. Most of the focus of your proj…
Re: ViziCities Update #2: London Underground in 3D with live trains, and Leap Motion
#29Earlier quoted context omitted.
I did sign up for the beta (following the initial post). So far, I've only seen overexcitment for a simple web-based viewer that displays very few data layers for a specific city and lacks a lot of useful information: for instance there are no POIs / streets labels / ... In this regard, I believe the recently unveiled WebGL-based Maps / Earth from Google are significantly more advanced. Most of the focus of your proj…
When google maps came out, it had noticeably worse data than MSN Maps and Mapquest, bit it was fast and slick. Don't compare 4 months of work by 2 people against what Google has accomplished in a decade.
Even when Google Maps came out, it was nevertheless showing useful mapping information and not only background data layers. In this respect, it was not a shiny toy.
My point is that the current prototype for ViziCities is focusing almost exclusively on visual appeal, at the expense of mapping accuracy / actual usefulness / advanced interactivity.