Earlier quoted context omitted.
> Cards Against Humanity is fun because it lets you come out and say truly horrible things. Apples to Apples is fun because it lets you imply truly horrible things in really creative ways. To each their own, but this is precisely why I hate Cards Against Humanity. It ruins the joke by being too blunt and predictable.
I went through my collection of Cards Against Humanity and removed all the "not subtle" cards that are basically trying to be puerile. The game is a lot better, and I can now fit the good parts of the game + expansions into the original box.
Cards Against Humanity has made more than $12 million
151–160 of 173 posts
Re: Cards Against Humanity has made more than $12 million
#152Earlier quoted context omitted.
Come up with your own idea instead of trying to ride the coattails of something that is already a huge hit. I'm sure they have plenty of ideas and projects to work on without having to give you a cut of it.
Fair comment except that cards against humanity is pretty much just riding the coattails of an already huge hit itself.
Re: Cards Against Humanity has made more than $12 million
#153One of the founders says the article's financial speculation is "wildly incorrect" https://twitter.com/MaxTemkin/status/335124440469876737
Re: Cards Against Humanity has made more than $12 million
#154I gave CAH (and expansion packs) as stocking stuffers for xmas and they were extremely well received. What they say on the tin is true -- you feel like a horrible person when you play the game, which is extremely cathartic. Hell, they even did a pay what you want for a small package of Christmas themed cards and pretty sure they pulled a 70k profit from that maneuver, despite ~25% percent paying $0. Their average cre…
What caught my eye there was that they donated the $70,000 to Wikimedia foundation. I checked their financial report ( https://upload.wikimedia.org/wikipedia/foundation/6/68/Jul-D... ) and the top five costs are: Salaries and Wages 7,468,743 Outside Contract Services 1,791,275 Internet Hosting 1,309,591 Other Operating Expenses 1,010,273 Bank Fees 945,190 That is not the cost structure I expected. I thought the balan…
Re: Cards Against Humanity has made more than $12 million
#155Earlier quoted context omitted.
As this is a rather one-sided story, I'm inclined to disagree based on my experience with them. Me and a buddy of mine are really big CAH fans, and we had been playing on a set of cards that he printed and cut at that point. We had also been meaning to start a project together, so to test the waters, we started working on a digital version of CAH that would be open sourced and could be freely enjoyed by everyone. I m…
It was rude in the sense that it included legal threats regarding copyright and they refused to entertain any sort of correspondence in the future. It was by far the most rude partnership request reply I have ever received.
Re: Cards Against Humanity has made more than $12 million
#156Earlier quoted context omitted.
More "South Park jokes", but yeah. I swing back and forth on which one I like better. Cards Against Humanity is fun because it lets you come out and say truly horrible things. Apples to Apples is fun because it lets you imply truly horrible things in really creative ways . At its best (read: I am indeed a horrible person), either one is like drawing a smiley face on Hitler.
> Cards Against Humanity is fun because it lets you come out and say truly horrible things. Apples to Apples is fun because it lets you imply truly horrible things in really creative ways. To each their own, but this is precisely why I hate Cards Against Humanity. It ruins the joke by being too blunt and predictable.
Re: Cards Against Humanity has made more than $12 million
#157Earlier quoted context omitted.
Essentially yes. The game is massively unplayable for a lot of different kinds of people due to the really triggering nature of the card content (rape jokes, pedophilia, racism, sexism, etc.). A lot of people find that content to be one of its virtues, but I've generally found that only certain kinds of people really enjoy CAH (read: white men).
I've played with white women (and one Hispanic woman) who also enjoyed it. I've never seen anyone not enjoy the game. Most of the people I've played with are Jews, and the presence of cards like "Auschwitz" and "Nazis" isn't a problem. The game is only really unplayable for people who take themselves too seriously.
Re: Cards Against Humanity has made more than $12 million
#158I gave CAH (and expansion packs) as stocking stuffers for xmas and they were extremely well received. What they say on the tin is true -- you feel like a horrible person when you play the game, which is extremely cathartic. Hell, they even did a pay what you want for a small package of Christmas themed cards and pretty sure they pulled a 70k profit from that maneuver, despite ~25% percent paying $0. Their average cre…
What caught my eye there was that they donated the $70,000 to Wikimedia foundation. I checked their financial report ( https://upload.wikimedia.org/wikipedia/foundation/6/68/Jul-D... ) and the top five costs are: Salaries and Wages 7,468,743 Outside Contract Services 1,791,275 Internet Hosting 1,309,591 Other Operating Expenses 1,010,273 Bank Fees 945,190 That is not the cost structure I expected. I thought the balan…
I thought you were quoting the accounts of Cards Against Humanity - 1mm usd on Internet hosting seemed a bit much.
Re: Cards Against Humanity has made more than $12 million
#159The success of Cards Against Humanity is evidence of massive demand, and yet all they have protecting them is their brand—unlike, say, craigslist, whose unwillingness to innovate is legendary but whose business benefits from massive network effects. As a result, the (apparent) apathy of the Cards Against Humanity founders offers an opportunity: copy their basic idea, for which they have no protection, and structure y…
Hell I made the whole thing online http://www.redactedonline.com
Re: Cards Against Humanity has made more than $12 million
#160The success of Cards Against Humanity is evidence of massive demand, and yet all they have protecting them is their brand—unlike, say, craigslist, whose unwillingness to innovate is legendary but whose business benefits from massive network effects. As a result, the (apparent) apathy of the Cards Against Humanity founders offers an opportunity: copy their basic idea, for which they have no protection, and structure y…
I wonder, would this get rejected at the iOS App Store on grounds of taste or something? (That's aside from the fact it'd probably be DMCAed away if someone did it.)