Damn, I found one that made sierpinski triangles early on and didn't realize how rare those would turn out to be, haven't seen another one since.
Turing Drawings
41–50 of 123 posts
Re: Turing Drawings
#42I really appreciate this art of randomness, and in particular the fact that it is theoretically equivalent to any computing machine (given much, much more memory and states).
Re: Turing Drawings
#43http://wry.me/hacking/Turing-Drawings/#4,3,2,1,1,2,1,1,1,1,3...
Re: Turing Drawings
#44http://wry.me/hacking/Turing-Drawings/#4,3,0,1,2,3,2,3,3,1,3...
Re: Turing Drawings
#45Re: Turing Drawings
#46Re: Turing Drawings
#47It was played on a grid as well, and frequently made patterns similar to these.
Re: Turing Drawings
#48Darkness, Rising http://wry.me/hacking/Turing-Drawings/#4,3,3,2,3,1,2,1,0,2,3...
Really cool how it just keeps on going, with the shadows of more towers appearing to stretch out from the city centers, and the lights of cars driving down the left and right sides. I've had it running at high speed for quite a while now and buildings keep rising up occasionally.
Re: Turing Drawings
#49Fascinating. My favorite is "Rapids" http://www.wry.me/hacking/Turing-Drawings/#3,6,2,2,3,2,4,0,0...
Is it even fully comprehensible why this particular configuration looks like sand?
Re: Turing Drawings
#50http://wry.me/hacking/Turing-Drawings/#4,3,1,2,3,1,1,0,0,1,1...
You'll want to watch it about four notches down from "fastest".
This is a really cool project! It has a kind of AI feel to it. The website needs a way for users to vote on others' creations, and then they can be selectively "mutated" and evolved to produce really cool ones. The best ones will survive through upvotes. Who knows what you'd end up with?