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Adobe is going to kill Fireworks

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Re: Adobe is going to kill Fireworks

#61

This made me realize how much I miss Freehand which was way better and easier then AI. Now Adobe kills another superior piece of software made by Macromedia. On the other hand, Flash still lives strong. Go figure.

I used Freehand when it was made by Aldus. Back then, Deneba Canvas was pretty good too.

Re: Adobe is going to kill Fireworks

#62

Often times I feel like I'm in the minority, but I rarely use Fireworks for anything. Perhaps I'm just more comfortable in Photoshop, but I often found that Fireworks didn't fit my workflow. I've read a ton of articles on how/why I should use Fireworks for web design. Perhaps somebody could inform me on what I'm missing.

I am the reverse of you, so I can't talk with any great authority, either. But every time I've used Photoshop I've gotten sick of having to create dozens of layers for everything i do- in Fireworks everything is it's own independent, editable vector object. I just find it far, far easier.

Re: Adobe is going to kill Fireworks

#64
post #10

The perfect combination of vector and bitmap editing. I love Fireworks. My guess is that Adobe just couldn't figure out how to make it better. It was already pretty much all it needed to be by about Fireworks MX. And it remains, to this day, a very different codebase. User-friendly but quite powerful behind the scenes. I could never get the hang of Photoshop or Illustrator. Sure, Photoshop may have features or Illust…

Wish they make it open source rather than killing it. The codebase is anyways not native adobe's.

Re: Adobe is going to kill Fireworks

#65
My UI/UX design company developed our own tool to replace Photoshop for our rapid prototyping and UI design work. It is publicly available by now. http://www.antetype.com

We switched from Photoshop to Antetype company-wide now and we don't miss it (It's still here for Icon Design though). We also felt Antetype superior to Fireworks as it has ways do deal with dynamic layouts and prototypic interactivity.

Re: Adobe is going to kill Fireworks

#66
post #10

The perfect combination of vector and bitmap editing. I love Fireworks. My guess is that Adobe just couldn't figure out how to make it better. It was already pretty much all it needed to be by about Fireworks MX. And it remains, to this day, a very different codebase. User-friendly but quite powerful behind the scenes. I could never get the hang of Photoshop or Illustrator. Sure, Photoshop may have features or Illust…

that’s a perfect summation of why i love fireworks as well. i often find it difficult to explain exactly why, but it has more to do with the way you get things done than any particular feature. i sort of grew up with it, and as such, find it very natural; have tried to adapt to similar programs but struggle as they completely break my workflow.

and i sort of saw this coming for a while now given its somewhat odd positioning in adobe's product portfolio (overlap with photoshop, illustrator) and the lack of meaningfully updates over the past few iterations (though, as mentioned, there really hasn’t been much room for improvement for a while..). i’ve looked for alternatives, but sadly, can’t seem to find anything suitable.. on the plus side though, i imagine current versions should be perfectly capable for some time to come.

it is sad day indeed though.

Re: Adobe is going to kill Fireworks

#67
post #60
post #10

The perfect combination of vector and bitmap editing. I love Fireworks. My guess is that Adobe just couldn't figure out how to make it better. It was already pretty much all it needed to be by about Fireworks MX. And it remains, to this day, a very different codebase. User-friendly but quite powerful behind the scenes. I could never get the hang of Photoshop or Illustrator. Sure, Photoshop may have features or Illust…

Agreed. I can only assume that at least 50% of the people that use Photoshop only do it because they've never tried Fireworks (or have to, because everyone else does). Of course, that means Adobe is sort of competing with it's own product, so it was inevitable that Fireworks would disappear some day. To the best of my knowledge, Fireworks has no competitor or open source equivalent. If anyone is thinking about it, yo…

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Re: Adobe is going to kill Fireworks

#70

Our new vector drawing app, WebCode, is a nice replacement for Fireworks: http://www.webcodeapp.com/ It generates CSS, JavaScript+Canvas and SVG code from your drawings in real time and can also import PSD documents. The generated code works great on both Retina and non-Retina displays. You can even preview how your drawings would look on Retina displays directly in WebCode. It inherited a lot of things from PaintCod…

Lost me at the color picker. Is there any way to switch to using the standard OS X color picker?

Also, preferences aren't in the usual spot (under the Apple menu)?

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