Earlier quoted context omitted.
Hacker News does everything it is supposed to according to the CSS standard to indicate to your browser that the area is scrollable. In fact, it is obvious that the site is doing enough because the browser does in fact render the area as scrollable. The fact that your browser doesn't do anything to visually indicate when a region is an independent scrollable area is entirely Apple's fault . You can argue that website…
Huh. So do we build sites for users or to satisfy specs?
We Need A Standard Layered Image Format
101–110 of 145 posts
Re: We Need A Standard Layered Image Format
#102TIFF, http://en.wikipedia.org/wiki/Tagged_Image_File_Format has been around since 1993. It supports layers. It supports compression. It supports paged(!) images. It has well-defined supported image encoding formats. It's already supported by all the image editing software you've ever used (from this millennia). We have a Standard Layered Image Format. HURRAY. NEXT PROBLEM, PLEASE.
Re: We Need A Standard Layered Image Format
#103FXG could have solved the single file problem by grouping all the files up and making a zip file, and picking a different extension. For example this is how Android (.apk) and iOS (.ipa) applications are distributed. It also has the advantage that if you extract the zip you can now access whatever pieces are inside as separate files even by tools that don't understand the containing format. (eg a bunch of jpg/png ins…
Also done with CBR / CBZ files (comic book archives) -- basically a renamed .zip of images with filenames numbered in ascending order.
Re: We Need A Standard Layered Image Format
#104FXG could have solved the single file problem by grouping all the files up and making a zip file, and picking a different extension. For example this is how Android (.apk) and iOS (.ipa) applications are distributed. It also has the advantage that if you extract the zip you can now access whatever pieces are inside as separate files even by tools that don't understand the containing format. (eg a bunch of jpg/png ins…
Does the zip format let you replace an arbitrary file inside an archive without rewriting the whole file? It's not uncommon to see Photoshop files that are 400+ MB, and rewriting the whole file on save would have some pretty poor performance. The other examples of files that use the zip approach are either distribution-only (ipa/apk/jar) or generally don't get very big (word processing).
Re: We Need A Standard Layered Image Format
#105> Last summer, Adobe killed their image exchange format "FXG". Edit: previously I had balked at this claim, but I'm wrong. While I can't find any official notice of its death, and it's still in use in Scene7 and somewhat supported in the open-sourced version of Flex, trawling message boards does indicate Adobe shying away from it in favor of SVG[1][2] and it's not supported in CS6 without an extension. Still, his pro…
We also don't typically use HTML as an interchange format between editors.
Re: We Need A Standard Layered Image Format
#106TIFF, http://en.wikipedia.org/wiki/Tagged_Image_File_Format has been around since 1993. It supports layers. It supports compression. It supports paged(!) images. It has well-defined supported image encoding formats. It's already supported by all the image editing software you've ever used (from this millennia). We have a Standard Layered Image Format. HURRAY. NEXT PROBLEM, PLEASE.
Re: We Need A Standard Layered Image Format
#107FXG could have solved the single file problem by grouping all the files up and making a zip file, and picking a different extension. For example this is how Android (.apk) and iOS (.ipa) applications are distributed. It also has the advantage that if you extract the zip you can now access whatever pieces are inside as separate files even by tools that don't understand the containing format. (eg a bunch of jpg/png ins…
Does the zip format let you replace an arbitrary file inside an archive without rewriting the whole file? It's not uncommon to see Photoshop files that are 400+ MB, and rewriting the whole file on save would have some pretty poor performance. The other examples of files that use the zip approach are either distribution-only (ipa/apk/jar) or generally don't get very big (word processing).
One could even imagine padding files in the archive so there's some leeway in growing the compressed files, it'd likely depend on the format expression.
Re: We Need A Standard Layered Image Format
#108> Last summer, Adobe killed their image exchange format "FXG". Edit: previously I had balked at this claim, but I'm wrong. While I can't find any official notice of its death, and it's still in use in Scene7 and somewhat supported in the open-sourced version of Flex, trawling message boards does indicate Adobe shying away from it in favor of SVG[1][2] and it's not supported in CS6 without an extension. Still, his pro…
Actually, we do.
Saving a webpage and getting tons of file is a nightmare while the IE approach of lumping them all together is just so sensible it's hard to imagine a universe where this isn't standard.
Replacing resources is the special case. Sharing, moving or just storing an image isn't. Just get or write a tool that can replace the resources for you and you have completely satisfied the 0.001% as well.
Re: We Need A Standard Layered Image Format
#109Re: We Need A Standard Layered Image Format
#110Whats wrong with SVG? Doesn't it accomplish what the OP wants to do already and is already a standard supported by a lot of applications? I must be missing something here
XML is a really bad format for containing large chunks of binary data (bitmap)
All that's left is to standardize a way to package it.