The Power Of Silence: Why The SimCity Story Went Away
11–20 of 112 posts
Re: The Power Of Silence: Why The SimCity Story Went Away
#12Re: The Power Of Silence: Why The SimCity Story Went Away
#13Re: The Power Of Silence: Why The SimCity Story Went Away
#14To me the damage is done. I won't bother complaining or yelling. I just won't pay $80 and if certain organisations keep associating themselves with poor releases/games why would anyone keep handing over their money.
Especially when you're releasing something like the next SimCity sequel which plays on older gamers' nostalgia, why would people pay for SimCity 2 in a years time if they remember how poorly this one was sent out into the wild?
Re: The Power Of Silence: Why The SimCity Story Went Away
#15There are bigger news to run.
Re: The Power Of Silence: Why The SimCity Story Went Away
#16Re: The Power Of Silence: Why The SimCity Story Went Away
#17Looking back at the whole fiasco, I'm positive that the always-online requirement and server overload will forever define the game, but there was a much bigger problem lurking below that issue, which is that the game sucks anyway even if you disregard the early technical issues and the politics around "always-on".
It is, IMO, by far the least fun Maxis "Sim" game I've ever played, and that holds even if you include Spore.
Re: The Power Of Silence: Why The SimCity Story Went Away
#18"JarinArenos says:
I browse plenty of gaming sites… but stories like this are why RPS is the only one that gets AdBlocker disabled"
LOL, this is the audience we're talking about here - people who proudly proclaim to the world how they support their causes by gasp disabling AdBlocker! I can see this guy sitting there, basking in his own self-righteousness, how he's such a good guy for allowing some ads (all of which he ignores) to be shown. And then people wonder why companies need to turn to always-online DRM for their software? Ever wondered why the world is turning SaaS-only, with all it's negatives? See it epitomized here.
PS thinking of it (and OT), isn't there an AdBlocker version that overlays ads with a white float, rather than not downloading them at all?
Re: The Power Of Silence: Why The SimCity Story Went Away
#19"That the claims weren't true does not provide room to conclude that [Maxis studio head Lucy] Bradshaw was 'lying' [...] such accusations don't help this discussion." What!? Perhaps part of the reasons evil triumphs in media situations like this is that "good" white knights like the author carry water for people who, like Bradshaw, objectively make the world a worse place. Hanlon's razor is irrelevant here. Regardles…
I'm a huge Sim City fan and I'm really upset I'm not getting the Sim City game I wanted, but let's keep some perspective here. Bradshaw and anything that EA/Maxis says or does has absolutely no effect one way or the other on the world.
Re: The Power Of Silence: Why The SimCity Story Went Away
#20The me the kicker was in the comments (one of the first few): "JarinArenos says: I browse plenty of gaming sites… but stories like this are why RPS is the only one that gets AdBlocker disabled" LOL, this is the audience we're talking about here - people who proudly proclaim to the world how they support their causes by gasp disabling AdBlocker! I can see this guy sitting there, basking in his own self-righteousness,…
What should this guy do to meet your approval? Unblock and click every ad? AdBlock gives users more power to enter into agreements with websites that are respectful with their users' attention and reject websites that are not. Use a website occasionally? Add them to the whitelist. Meanwhile you never notice the scummy websites that have giant ads mid-article nor the 20-year-olds in your area trying to meet you for sex.