Live data from Hacker News

Peter Molyneux may have just monetized trolling

gamasutra.com

31–40 of 73 posts

Re: Peter Molyneux may have just monetized trolling

#32
post #9

As someone who had paid money to remove cubelets before this was introduced id feel somewhat ripped off. I also wonder how this game would be doing with similar marketing but without Molyneux' name to it. Imo the golden days of the guy are long gone.

> As someone who had paid money to remove cubelets As someone who never pays for in-app purchases, I am quite curious why you did this. Did you feel the purchase was worth it?

i am not a native english speaker so i might have made a mistake there, but the other reply explains my point.

Re: Peter Molyneux may have just monetized trolling

#34

What is the estimated number of cubelets or layers remaining?

There were 4,096 total layers; currently 262 layers have been removed with 17,758,801 cubelets left on the current layer. So 3,834 layers and 112,689,867,042 cubelets remain.

The cube age is 166 days, so at the current rate of progress (~148,787,753 cubelets per day), it should take another 758 days to complete. However, the rate has been slowing from over 2 layers/day at the start to just over 1.5 layers/day. Combined with user attrition and this new ability to add/remove layers, it's hard to say when exactly it'll be completed.

Re: Peter Molyneux may have just monetized trolling

#36

Earlier quoted context omitted.

> As someone who had paid money to remove cubelets As someone who never pays for in-app purchases, I am quite curious why you did this. Did you feel the purchase was worth it?

To quote more fully: "As someone who had paid money to remove cubelets before this was introduced ID feel somewhat ripped off." Note the emphasized (by me) "ID" or "I'd", aka "I would". This one word changes the entire case of the verb and implies empathizing with a hypothetical victim versus actually being one.

Except... can you use "id" instead of "I'd"? My language parser also rejected this as invalid token and I ended up interpreting that sentence the same way Xcelerate did.

Re: Peter Molyneux may have just monetized trolling

#38
post #6

I wouldn't exactly say that this is monetizing 'trolling'

I'm also appalled that a gaming site would confuse "trolling" and "griefing".

The people paying to add may be simply griefing, but what Peter himself has done certainly qualifies as trolling.

Re: Peter Molyneux may have just monetized trolling

#39

Earlier quoted context omitted.

> As someone who had paid money to remove cubelets As someone who never pays for in-app purchases, I am quite curious why you did this. Did you feel the purchase was worth it?

To quote more fully: "As someone who had paid money to remove cubelets before this was introduced ID feel somewhat ripped off." Note the emphasized (by me) "ID" or "I'd", aka "I would". This one word changes the entire case of the verb and implies empathizing with a hypothetical victim versus actually being one.

I interpret your sentence as follows: in the "hypothetical" case that this comes to pass, then you, as someone who had paid money, would feel ripped off. When you say "would" here, I don't think that it makes your "as someone who..." clause hypothetical. The way that I'd say this is:

If I were someone who paid, then I'd feel ripped off.

Re: Peter Molyneux may have just monetized trolling

#40
post #4

After decades of trying to mke better and better videogames, always more realistic, Molyneux shows that the average human is, in fact satisfied by a Skinner box and will gladly pay for it.

Do you honestly think the average human being is busy playing Curiosity?

Overwhelmingly average human beings, yes.
Post reply on HN