Peter Molyneux may have just monetized trolling
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Peter Molyneux may have just monetized trolling
1–10 of 73 posts
Re: Peter Molyneux may have just monetized trolling
#2well, I have to give Molyneux some credit where credit is due.
This is incredibly clever and a great way to use IAP-type stuff.
Re: Peter Molyneux may have just monetized trolling
#3This is insane. This is literally just incrementing and removing a counter, and 22cans has become the middlemen for this.
Re: Peter Molyneux may have just monetized trolling
#4After decades of trying to mke better and better videogames, always more realistic, Molyneux shows that the average human is, in fact satisfied by a Skinner box and will gladly pay for it.
Re: Peter Molyneux may have just monetized trolling
#5A sucker and his money were lucky to get together in the first place.
Re: Peter Molyneux may have just monetized trolling
#6I wouldn't exactly say that this is monetizing 'trolling'
Re: Peter Molyneux may have just monetized trolling
#7This exemplifies that making money and making a good product are two quite distinct things.
Re: Peter Molyneux may have just monetized trolling
#8I'm amazed that people are still buying into his games. If you were to go by Peter's history, it's quite likely that the "life-changingly amazing" thing in the middle of the cube is a message like "Sorry Mario, but the princess is in another cube".
I personally got burned somewhere around Fable and I'm never[0] going to get one of his games again..
[0] except for maybe Godus.. maybe.
Re: Peter Molyneux may have just monetized trolling
#9As someone who had paid money to remove cubelets before this was introduced id feel somewhat ripped off.
I also wonder how this game would be doing with similar marketing but without Molyneux' name to it. Imo the golden days of the guy are long gone.
Re: Peter Molyneux may have just monetized trolling
#10"players have so far paid to remove nearly 14 million cubelets, while adding an extra 4.7 million."
Wow I almost spit out my tea when reading that while wrongly assuming each block was $0.99
Then I followed the link in page and discovered that the $6.99 point is for 100,000 units.
So figure ~200 of those sold or about $1000 after App Store fees.
I can now sleep tonight.