There is a similar project named Coffee-Physics [1] by Soulwire. [1] https://github.com/soulwire/Coffee-Physics
Also Box2D JS and Box2Dweb http://box2d-js.sourceforge.net/ https://code.google.com/p/box2dweb/ Bullet JS https://github.com/adambom/bullet.js/ Cannon.js https://github.com/schteppe/cannon.js Ammo.js https://github.com/kripken/ammo.js/ Physijs http://chandlerprall.github.io/Physijs/ JigLibJS https://github.com/supereggbert/JigLibJS
Verlet-js - Open source dynamic body physics engine
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Re: Verlet-js - Open source dynamic body physics engine
#22Earlier quoted context omitted.
Also Box2D JS and Box2Dweb http://box2d-js.sourceforge.net/ https://code.google.com/p/box2dweb/ Bullet JS https://github.com/adambom/bullet.js/ Cannon.js https://github.com/schteppe/cannon.js Ammo.js https://github.com/kripken/ammo.js/ Physijs http://chandlerprall.github.io/Physijs/ JigLibJS https://github.com/supereggbert/JigLibJS
Interesting list but I wonder how do these libraries fare when used by JS developers? What are their performances and experience with them?
Re: Verlet-js - Open source dynamic body physics engine
#23Re: Verlet-js - Open source dynamic body physics engine
#24Thanks for any reply.
edit: after I deleted google analytics code, everything went hunky dory. Thanks for this amazing piece of code :)
Re: Verlet-js - Open source dynamic body physics engine
#25Earlier quoted context omitted.
This is a really great point. Abstracting it away shouldn't be bad, and it is possible to extend by vec2 implementation to 3d. After I finish my next batch of examples I will venture down this path. Thank you for the feedback!
This is one of the few demos I can try on Linux without jumping through hoops since it's canvas-based, so I appreciate your choice to not go with WebGL actually. Looks good; looking forward to reading the code more closely!
Re: Verlet-js - Open source dynamic body physics engine
#26Nice project. The spider was a bit unexpected though. I had to jolt back a bit. I then pulled it out of the web and it died. Phew. (:
Re: Verlet-js - Open source dynamic body physics engine
#27Nice project. The spider was a bit unexpected though. I had to jolt back a bit. I then pulled it out of the web and it died. Phew. (:
I thought you were joking (about dragging the spider out), but it actually works! Extremely well-done.
Re: Verlet-js - Open source dynamic body physics engine
#28Re: Verlet-js - Open source dynamic body physics engine
#29That is the best bug ever.