It's not dead, but discoverability is a huge problem. I still make decent money ($5-6k per month) on an app I first released in 2010, but the two additional ones since then are probably not even collectively over $1000 for their lifetime. Unless you're featured, have significant word of mouth, or are on Top Free/Top Paid/Top Grossing, the number of people that actually find your app is small. It takes significant pub…
The market for paid iOS apps isn’t dead
41–50 of 69 posts
Re: The market for paid iOS apps isn’t dead
#42I experimented with one of my apps (www.TommyTeaches.com). I made the mistake of releasing it as a paid app at first. It didn't do so well. I switched it to free and it took off. Everyone at my kid's school got it and they let others know. Through analytics I can see it is being used for long periods of time by many kids every day. Tried the teaching approach with kids with mild learning disabilities and it made a di…
Right now it looks like you're releasing each content pack as a new app, that's also free. There's your problem. Release content packs as IAP, give 3 away for free and charge $1 each for new content packs. There's your revenue stream. If the app is really teaching the kid stuff, parents will probably pony up and pay a few bucks now and then, since they care about their children's education.
Re: The market for paid iOS apps isn’t dead
#43The Site has an almost unreadable font for me. Its ugly when in normal size: http://browsershots.org/http://www.marco.org/ (Check the Firefox 22 shots) And gets worse when I increase the font size: http://i.imgur.com/jU1swoq.png Why is that?
Re: The market for paid iOS apps isn’t dead
#44The user interface that iTunes provides on the phone, tablet and desktop is super clunky and slow for exploring apps. Click, wait, click, wait. etc. Why no tabbed browsing so users can load and look at 50 app descriptions in the background?
Re: The market for paid iOS apps isn’t dead
#45Re: The market for paid iOS apps isn’t dead
#46Earlier quoted context omitted.
What App is this? If you don't mind me asking?
I'll have to think about it. I'm not sure if disclosing it puts me at any disadvantage, but I want to make sure I'm not overlooking something.
Re: The market for paid iOS apps isn’t dead
#47Here is my app. Location based time tracking. https://itunes.apple.com/us/app/onsite-time-tracker/id470803... Here are my sales https://docs.google.com/spreadsheet/ccc?key=0Asp1Qlg4fVlzdFk...
Re: The market for paid iOS apps isn’t dead
#48Re: The market for paid iOS apps isn’t dead
#49It's not dead, but discoverability is a huge problem. I still make decent money ($5-6k per month) on an app I first released in 2010, but the two additional ones since then are probably not even collectively over $1000 for their lifetime. Unless you're featured, have significant word of mouth, or are on Top Free/Top Paid/Top Grossing, the number of people that actually find your app is small. It takes significant pub…